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Merge pull request Sulagna-Dutta-Roy#2156 from Damini2004/Bullseye-Game
Bullseye Game Added
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<!DOCTYPE html> | ||
<html lang="en" > | ||
<head> | ||
<meta charset="UTF-8"> | ||
<title>Bullseye Game</title> | ||
<link rel="stylesheet" href="style.css"> | ||
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.15.3/css/all.min.css" /> | ||
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</head> | ||
<body> | ||
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<!-- partial:index.partial.html --> | ||
<svg id="game" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1000 400" overflow="visible"> | ||
<linearGradient id="ArcGradient" > | ||
<stop offset="0" stop-color="#fff" stop-opacity=".2"/> | ||
<stop offset="50%" stop-color="#fff" stop-opacity="0"/> | ||
</linearGradient> | ||
<path id="arc" fill="none" stroke="url(#ArcGradient)" stroke-width="4" d="M100,250c250-400,550-400,800,0" pointer-events="none"/> | ||
<defs> | ||
<g id="arrow"> | ||
<line x2="60" fill="none" stroke="#888" stroke-width="2" /> | ||
<polygon fill="#888" points="64 0 58 2 56 0 58 -2" /> | ||
<polygon fill="#88ce02" points="2 -3 -4 -3 -1 0 -4 3 2 3 5 0" /> | ||
</g> | ||
</defs> | ||
<g id="target"> | ||
<path fill="#FFF" d="M924.2,274.2c-21.5,21.5-45.9,19.9-52,3.2c-4.4-12.1,2.4-29.2,14.2-41c11.8-11.8,29-18.6,41-14.2 C944.1,228.3,945.7,252.8,924.2,274.2z" /> | ||
<path fill="#F4531C" d="M915.8,265.8c-14.1,14.1-30.8,14.6-36,4.1c-4.1-8.3,0.5-21.3,9.7-30.5s22.2-13.8,30.5-9.7 C930.4,235,929.9,251.7,915.8,265.8z" /> | ||
<path fill="#FFF" d="M908.9,258.9c-8,8-17.9,9.2-21.6,3.5c-3.2-4.9-0.5-13.4,5.6-19.5c6.1-6.1,14.6-8.8,19.5-5.6 C918.1,241,916.9,250.9,908.9,258.9z" /> | ||
<path fill="#F4531C" d="M903.2,253.2c-2.9,2.9-6.7,3.6-8.3,1.7c-1.5-1.8-0.6-5.4,2-8c2.6-2.6,6.2-3.6,8-2 C906.8,246.5,906.1,250.2,903.2,253.2z" /> | ||
</g> | ||
<g id="bow" fill="none" stroke-linecap="round" vector-effect="non-scaling-stroke" pointer-events="none"> | ||
<polyline fill="none" stroke="#ddd" stroke-linecap="round" points="88,200 88,250 88,300"/> | ||
<path fill="none" stroke="#88ce02" stroke-width="3" stroke-linecap="round" d="M88,300 c0-10.1,12-25.1,12-50s-12-39.9-12-50"/> | ||
</g> | ||
<g class="arrow-angle"><use x="100" y="250" xlink:href="#arrow"/></g> | ||
<clipPath id="mask"> | ||
<polygon opacity=".5" points="0,0 1500,0 1500,200 970,290 950,240 925,220 875,280 890,295 920,310 0,350" pointer-events="none"/> | ||
</clipPath> | ||
<g class="arrows" clip-path="url(#mask)" pointer-events="none"> | ||
</g> | ||
<g class="miss" fill="#aaa" opacity="0" transform="translate(0, 100)"> | ||
<path d="M358 194L363 118 386 120 400 153 416 121 440 119 446 203 419 212 416 163 401 180 380 160 381 204"/> | ||
<path d="M450 120L458 200 475 192 474 121"/> | ||
<path d="M537 118L487 118 485 160 515 162 509 177 482 171 482 193 529 199 538 148 501 146 508 133 537 137"/> | ||
<path d="M540 202L543 178 570 186 569 168 544 167 546 122 590 116 586 142 561 140 560 152 586 153 586 205"/> | ||
<path d="M595,215l5-23l31,0l-5,29L595,215z M627,176l13-70l-41-0l-0,70L627,176z"/> | ||
</g> | ||
<g class="bullseye" fill="#F4531C" opacity="0"> | ||
<path d="M322,159l15-21l-27-13l-32,13l15,71l41-14l7-32L322,159z M292,142h20l3,8l-16,8 L292,142z M321,182l-18,9l-4-18l23-2V182z"/> | ||
<path d="M340 131L359 125 362 169 381 167 386 123 405 129 392 183 351 186z"/> | ||
<path d="M413 119L402 188 450 196 454 175 422 175 438 120z"/> | ||
<path d="M432 167L454 169 466 154 451 151 478 115 453 113z"/> | ||
<path d="M524 109L492 112 466 148 487 155 491 172 464 167 463 184 502 191 513 143 487 141 496 125 517 126z"/> | ||
<path d="M537 114L512 189 558 199 566 174 533 175 539 162 553 164 558 150 543 145 547 134 566 148 575 124z"/> | ||
<path d="M577 118L587 158 570 198 587 204 626 118 606 118 598 141 590 112z"/> | ||
<path d="M635 122L599 198 643 207 649 188 624 188 630 170 639 178 645 162 637 158 649 143 662 151 670 134z"/> | ||
<path d="M649,220l4-21l28,4l-6,25L649,220z M681,191l40-79l-35-8L659,184L681,191z"/> | ||
</g> | ||
<g class="hit" fill="#ffcc00" opacity="0" transform="translate(180, -80) rotate(12) "> | ||
<path d="M383 114L385 195 407 191 406 160 422 155 418 191 436 189 444 112 423 119 422 141 407 146 400 113"/> | ||
<path d="M449 185L453 113 477 112 464 186"/> | ||
<path d="M486 113L484 130 506 130 481 188 506 187 520 131 540 135 545 119"/> | ||
<path d="M526,195l5-20l22,5l-9,16L526,195z M558,164l32-44l-35-9l-19,51L558,164z"/> | ||
</g> | ||
<!-- <line x1= "875", y1= "280", x2= "925", y2= "220" stroke="red"/> | ||
<circle class="point" r="7" fill="purple" opacity=".4"/> --> | ||
</svg> | ||
<span style="text-align: left; margin-left: 40px; | ||
margin-top: 30px; | ||
font-size: 30px; | ||
padding: 5px; "><a href="https://kunjgit.github.io/GameZone/"><i style="color:white;" class="fas fa-home home-icon"></i></a></span><br> | ||
<span>Draw back an arrow and launch it!</span> | ||
<span style="margin-left: 70%; font-size: large;">Score:<span id="score"> 0</span></span> | ||
<!-- partial --> | ||
<script src='https://cdnjs.cloudflare.com/ajax/libs/gsap/1.19.1/TweenMax.min.js'></script> | ||
<script src='//s3-us-west-2.amazonaws.com/s.cdpn.io/16327/MorphSVGPlugin.min.js'></script><script src="script.js"></script> | ||
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</body> | ||
</html> |
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{ | ||
"name": "Bullseye Game", | ||
"short_name": "Bullseye", | ||
"description": "A fun game to play", | ||
"start_url": "index.html", | ||
"display": "standalone", | ||
"background_color": "#f9f9f9", | ||
"theme_color": "#006400" | ||
} | ||
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var svg = document.querySelector("svg"); | ||
var cursor = svg.createSVGPoint(); | ||
var arrows = document.querySelector(".arrows"); | ||
var randomAngle = 0; | ||
var score = 0; | ||
var scoreId = document.getElementById("score"); | ||
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// center of target | ||
var target = { | ||
x: 900, | ||
y: 249.5 | ||
}; | ||
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// target intersection line segment | ||
var lineSegment = { | ||
x1: 875, | ||
y1: 280, | ||
x2: 925, | ||
y2: 220 | ||
}; | ||
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// bow rotation point | ||
var pivot = { | ||
x: 100, | ||
y: 250 | ||
}; | ||
aim({ | ||
clientX: 320, | ||
clientY: 300 | ||
}); | ||
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// set up start drag event | ||
window.addEventListener("mousedown", draw); | ||
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function draw(e) { | ||
// pull back arrow | ||
randomAngle = (Math.random() * Math.PI * 0.03) - 0.015; | ||
TweenMax.to(".arrow-angle use", 0.3, { | ||
opacity: 1 | ||
}); | ||
window.addEventListener("mousemove", aim); | ||
window.addEventListener("mouseup", loose); | ||
aim(e); | ||
} | ||
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function aim(e) { | ||
// get mouse position in relation to svg position and scale | ||
var point = getMouseSVG(e); | ||
point.x = Math.min(point.x, pivot.x - 7); | ||
point.y = Math.max(point.y, pivot.y + 7); | ||
var dx = point.x - pivot.x; | ||
var dy = point.y - pivot.y; | ||
// Make it more difficult by adding random angle each time | ||
var angle = Math.atan2(dy, dx) + randomAngle; | ||
var bowAngle = angle - Math.PI; | ||
var distance = Math.min(Math.sqrt((dx * dx) + (dy * dy)), 50); | ||
var scale = Math.min(Math.max(distance / 30, 1), 2); | ||
TweenMax.to("#bow", 0.3, { | ||
scaleX: scale, | ||
rotation: bowAngle + "rad", | ||
transformOrigin: "right center" | ||
}); | ||
var arrowX = Math.min(pivot.x - ((1 / scale) * distance), 88); | ||
TweenMax.to(".arrow-angle", 0.3, { | ||
rotation: bowAngle + "rad", | ||
svgOrigin: "100 250" | ||
}); | ||
TweenMax.to(".arrow-angle use", 0.3, { | ||
x: -distance | ||
}); | ||
TweenMax.to("#bow polyline", 0.3, { | ||
attr: { | ||
points: "88,200 " + Math.min(pivot.x - ((1 / scale) * distance), 88) + ",250 88,300" | ||
} | ||
}); | ||
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var radius = distance * 9; | ||
var offset = { | ||
x: (Math.cos(bowAngle) * radius), | ||
y: (Math.sin(bowAngle) * radius) | ||
}; | ||
var arcWidth = offset.x * 3; | ||
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TweenMax.to("#arc", 0.3, { | ||
attr: { | ||
d: "M100,250c" + offset.x + "," + offset.y + "," + (arcWidth - offset.x) + "," + (offset.y + 50) + "," + arcWidth + ",50" | ||
}, | ||
autoAlpha: distance/60 | ||
}); | ||
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} | ||
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function loose() { | ||
// release arrow | ||
window.removeEventListener("mousemove", aim); | ||
window.removeEventListener("mouseup", loose); | ||
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TweenMax.to("#bow", 0.4, { | ||
scaleX: 1, | ||
transformOrigin: "right center", | ||
ease: Elastic.easeOut | ||
}); | ||
TweenMax.to("#bow polyline", 0.4, { | ||
attr: { | ||
points: "88,200 88,250 88,300" | ||
}, | ||
ease: Elastic.easeOut | ||
}); | ||
// duplicate arrow | ||
var newArrow = document.createElementNS("http://www.w3.org/2000/svg", "use"); | ||
newArrow.setAttributeNS('http://www.w3.org/1999/xlink', 'href', "#arrow"); | ||
arrows.appendChild(newArrow); | ||
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// animate arrow along path | ||
var path = MorphSVGPlugin.pathDataToBezier("#arc"); | ||
TweenMax.to([newArrow], 0.5, { | ||
force3D: true, | ||
bezier: { | ||
type: "cubic", | ||
values: path, | ||
autoRotate: ["x", "y", "rotation"] | ||
}, | ||
onUpdate: hitTest, | ||
onUpdateParams: ["{self}"], | ||
onComplete: onMiss, | ||
ease: Linear.easeNone | ||
}); | ||
TweenMax.to("#arc", 0.3, { | ||
opacity: 0 | ||
}); | ||
//hide previous arrow | ||
TweenMax.set(".arrow-angle use", { | ||
opacity: 0 | ||
}); | ||
} | ||
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function hitTest(tween) { | ||
// check for collisions with arrow and target | ||
var arrow = tween.target[0]; | ||
var transform = arrow._gsTransform; | ||
var radians = transform.rotation * Math.PI / 180; | ||
var arrowSegment = { | ||
x1: transform.x, | ||
y1: transform.y, | ||
x2: (Math.cos(radians) * 60) + transform.x, | ||
y2: (Math.sin(radians) * 60) + transform.y | ||
} | ||
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var intersection = getIntersection(arrowSegment, lineSegment); | ||
if (intersection.segment1 && intersection.segment2) { | ||
tween.pause(); | ||
var dx = intersection.x - target.x; | ||
var dy = intersection.y - target.y; | ||
var distance = Math.sqrt((dx * dx) + (dy * dy)); | ||
var selector = ".hit"; | ||
if (distance < 7) { | ||
selector = ".bullseye" | ||
} | ||
if(selector === ".bullseye"){ | ||
score+=10; | ||
}else if(selector === ".hit"){ | ||
score+=5; | ||
} | ||
scoreId.innerHTML = score; | ||
showMessage(selector); | ||
} | ||
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} | ||
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function onMiss() { | ||
// Damn! | ||
score-=3; | ||
scoreId.innerHTML = score; | ||
showMessage(".miss"); | ||
} | ||
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function showMessage(selector) { | ||
// handle all text animations by providing selector | ||
TweenMax.killTweensOf(selector); | ||
TweenMax.killChildTweensOf(selector); | ||
TweenMax.set(selector, { | ||
autoAlpha: 1 | ||
}); | ||
TweenMax.staggerFromTo(selector + " path", .5, { | ||
rotation: -5, | ||
scale: 0, | ||
transformOrigin: "center" | ||
}, { | ||
scale: 1, | ||
ease: Back.easeOut | ||
}, .05); | ||
TweenMax.staggerTo(selector + " path", .3, { | ||
delay: 2, | ||
rotation: 20, | ||
scale: 0, | ||
ease: Back.easeIn | ||
}, .03); | ||
} | ||
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function getMouseSVG(e) { | ||
// normalize mouse position within svg coordinates | ||
cursor.x = e.clientX; | ||
cursor.y = e.clientY; | ||
return cursor.matrixTransform(svg.getScreenCTM().inverse()); | ||
} | ||
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function getIntersection(segment1, segment2) { | ||
// find intersection point of two line segments and whether or not the point is on either line segment | ||
var dx1 = segment1.x2 - segment1.x1; | ||
var dy1 = segment1.y2 - segment1.y1; | ||
var dx2 = segment2.x2 - segment2.x1; | ||
var dy2 = segment2.y2 - segment2.y1; | ||
var cx = segment1.x1 - segment2.x1; | ||
var cy = segment1.y1 - segment2.y1; | ||
var denominator = dy2 * dx1 - dx2 * dy1; | ||
if (denominator == 0) { | ||
return null; | ||
} | ||
var ua = (dx2 * cy - dy2 * cx) / denominator; | ||
var ub = (dx1 * cy - dy1 * cx) / denominator; | ||
return { | ||
x: segment1.x1 + ua * dx1, | ||
y: segment1.y1 + ua * dy1, | ||
segment1: ua >= 0 && ua <= 1, | ||
segment2: ub >= 0 && ub <= 1 | ||
}; | ||
} |
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body{ | ||
margin:0; | ||
background:#222; | ||
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margin:20px; | ||
} | ||
svg{ | ||
width:100%; | ||
height:100%; | ||
position:fixed; | ||
top:0; | ||
left:0; | ||
} | ||
span{ | ||
color:white; | ||
font-family:sans-serif; | ||
} | ||
#score{ | ||
font-size: large; | ||
color: #88ce02; | ||
} |