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Fix Corona and Swiftwind having a tough time aiming at landed units (F…
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Garanas authored Feb 10, 2024
1 parent 0e9dcff commit 5709654
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Showing 2 changed files with 3 additions and 2 deletions.
4 changes: 2 additions & 2 deletions units/UAA0303/UAA0303_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -217,7 +217,7 @@ UnitBlueprint{
Air = "Air|Land|Water",
Land = "Air|Land|Water",
},
FiringTolerance = 2,
FiringTolerance = 0,
Label = "AutoCannon1",
MaxRadius = 30,
MuzzleSalvoDelay = 0,
Expand Down Expand Up @@ -259,7 +259,7 @@ UnitBlueprint{
TurretYawRange = 55,
TurretYawSpeed = 360,
Turreted = true,
UseFiringSolutionInsteadOfAimBone = false,
UseFiringSolutionInsteadOfAimBone = true,
WeaponCategory = "Anti Air",
},
{
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1 change: 1 addition & 0 deletions units/XAA0202/XAA0202_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -252,6 +252,7 @@ UnitBlueprint{
TurretYawRange = 55,
TurretYawSpeed = 360,
Turreted = true,
UseFiringSolutionInsteadOfAimBone = true,
WeaponCategory = "Anti Air",
},
{
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