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feat: introduce /events endpoint for devtools like Flipper (react-nat…
…ive-community#953) * introduce /events endpoint for devtools like Flipper * Small fix for the CONTRIBUTING instructions on running a local CLI * Processed review comments * Update packages/cli/src/commands/server/eventsSocket.ts * Update packages/cli/src/commands/server/eventsSocket.ts Co-authored-by: Michał Pierzchała <[email protected]>
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Original file line number | Diff line number | Diff line change |
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import {Server as WebSocketServer} from 'ws'; | ||
import {logger} from '@react-native-community/cli-tools'; | ||
import prettyFormat from 'pretty-format'; | ||
import {Server as HttpServer} from 'http'; | ||
import {Server as HttpsServer} from 'https'; | ||
import messageSocketModule from './messageSocket'; | ||
|
||
/** | ||
* The eventsSocket websocket listens at the 'events/` for websocket | ||
* connections, on which all Metro reports will be emitted. | ||
* | ||
* This is mostly useful for developer tools (clients) that wants to monitor Metro, | ||
* and the apps connected to Metro. | ||
* | ||
* The eventsSocket provides the following features: | ||
* - it reports any Metro event (that is reported through a reporter) to all clients | ||
* - it reports any console.log's (and friends) from the connected app to all clients | ||
* (as client_log event) | ||
* - it allows connected clients to send commands through Metro to the connected app. | ||
* This reuses the generic command mechanism. | ||
* Two useful commands are 'reload' and 'devmenu'. | ||
*/ | ||
|
||
type Server = HttpServer | HttpsServer; | ||
|
||
type Command = { | ||
version: number; | ||
type: 'command'; | ||
command: string; | ||
params?: any; | ||
}; | ||
|
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/** | ||
* This number is used to version the communication protocol between | ||
* Dev tooling like Flipper and Metro, so that in the future we can recognize | ||
* messages coming from old clients, so that it will be simpler to implement | ||
* backward compatibility. | ||
* | ||
* We start at 2 as the protocol is currently the same as used internally at FB, | ||
* which happens to be at version 2 as well. | ||
*/ | ||
const PROTOCOL_VERSION = 2; | ||
|
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function parseMessage<T extends Object>(data: string): T | undefined { | ||
try { | ||
const message = JSON.parse(data); | ||
if (message.version === PROTOCOL_VERSION) { | ||
return message; | ||
} | ||
logger.error( | ||
'Received message had wrong protocol version: ' + message.version, | ||
); | ||
} catch { | ||
logger.error('Failed to parse the message as JSON:\n' + data); | ||
} | ||
return undefined; | ||
} | ||
|
||
/** | ||
* Two types of messages will arrive in this function, | ||
* 1) messages generated by Metro itself (through the reporter abstraction) | ||
* those are yet to be serialized, and can contain any kind of data structure | ||
* 2) a specific event generated by Metro is `client_log`, which describes | ||
* console.* calls in the app. | ||
* The arguments send to the console are pretty printed so that they can be | ||
* displayed in a nicer way in dev tools | ||
* | ||
* @param message | ||
*/ | ||
function serializeMessage(message: any) { | ||
// We do want to send Metro report messages, but their contents is not guaranteed to be serializable. | ||
// For some known types we will pretty print otherwise not serializable parts first: | ||
let toSerialize = message; | ||
if (message && message.error && message.error instanceof Error) { | ||
toSerialize = { | ||
...message, | ||
error: prettyFormat(message.error, { | ||
escapeString: true, | ||
highlight: true, | ||
maxDepth: 3, | ||
min: true, | ||
}), | ||
}; | ||
} else if (message && message.type === 'client_log') { | ||
toSerialize = { | ||
...message, | ||
data: message.data.map((item: any) => | ||
typeof item === 'string' | ||
? item | ||
: prettyFormat(item, { | ||
escapeString: true, | ||
highlight: true, | ||
maxDepth: 3, | ||
min: true, | ||
plugins: [prettyFormat.plugins.ReactElement], | ||
}), | ||
), | ||
}; | ||
} | ||
try { | ||
return JSON.stringify(toSerialize); | ||
} catch (e) { | ||
logger.error('Failed to serialize: ' + e); | ||
return null; | ||
} | ||
} | ||
|
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type MessageSocket = ReturnType<typeof messageSocketModule.attachToServer>; | ||
|
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/** | ||
* Starts the eventsSocket at the given path | ||
* | ||
* @param server | ||
* @param path typically: 'events/' | ||
* @param messageSocket: webSocket to which all connected RN apps are listening | ||
*/ | ||
function attachToServer( | ||
server: Server, | ||
path: string, | ||
messageSocket: MessageSocket, | ||
) { | ||
const wss = new WebSocketServer({ | ||
server: server, | ||
path: path, | ||
verifyClient({origin}: {origin: string}) { | ||
// This exposes the full JS logs and enables issuing commands like reload | ||
// so let's make sure only locally running stuff can connect to it | ||
return origin.startsWith('http://localhost:'); | ||
}, | ||
}); | ||
|
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const clients = new Map(); | ||
let nextClientId = 0; | ||
|
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/** | ||
* broadCastEvent is called by reportEvent (below), which is called by the | ||
* default reporter of this server, to make sure that all Metro events are | ||
* broadcasted to all connected clients | ||
* (that is, all devtools such as Flipper, _not_: connected apps) | ||
* | ||
* @param message | ||
*/ | ||
function broadCastEvent(message: any) { | ||
if (!clients.size) { | ||
return; | ||
} | ||
const serialized = serializeMessage(message); | ||
if (!serialized) { | ||
return; | ||
} | ||
for (const ws of clients.values()) { | ||
try { | ||
ws.send(serialized); | ||
} catch (e) { | ||
logger.error( | ||
`Failed to send broadcast to client due to:\n ${e.toString()}`, | ||
); | ||
} | ||
} | ||
} | ||
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wss.on('connection', function(clientWs) { | ||
const clientId = `client#${nextClientId++}`; | ||
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clients.set(clientId, clientWs); | ||
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clientWs.onclose = clientWs.onerror = () => { | ||
clients.delete(clientId); | ||
}; | ||
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clientWs.onmessage = event => { | ||
const message: Command = parseMessage(event.data.toString()); | ||
if (message == null) { | ||
return; | ||
} | ||
if (message.type === 'command') { | ||
try { | ||
/** | ||
* messageSocket.broadcast (not to be confused with our own broadcast above) | ||
* forwards a command to all connected React Native applications. | ||
*/ | ||
messageSocket.broadcast(message.command, message.params); | ||
} catch (e) { | ||
logger.error('Failed to forward message to clients: ', e); | ||
} | ||
} else { | ||
logger.error('Unknown message type: ', message.type); | ||
} | ||
}; | ||
}); | ||
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return { | ||
reportEvent: (event: any) => { | ||
broadCastEvent(event); | ||
}, | ||
}; | ||
} | ||
|
||
export default { | ||
attachToServer, | ||
}; |
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