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recursive-include kiui/lights * | ||
recursive-include kiui/assets * | ||
recursive-include kiui/gridencoder/src * |
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# Blender | ||
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To render complex 3D models (specifically with multiple submeshes), the only choice is to use `blender` and `bpy`. | ||
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We provide an example code for rendering with blender: | ||
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```bash | ||
python -m kiui.cli.blender_render --help | ||
``` | ||
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Its features include: | ||
* Set which GPU to use with `--gpu 0`. | ||
* Render with random HDRI environment texture (check `assets/blender_lights`). | ||
* Empirical cleaning of the scene (remove the annoying plane under the object). |
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:titlesonly: | ||
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./render.md | ||
./blender.md | ||
./misc.md |
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All HDRIs are licenses as CC0. | ||
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These were created by Greg Zaal (HDRI Haven https://hdrihaven.com). | ||
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NOTE: extracted from blender 2.93 | ||
ref: https://blender.stackexchange.com/questions/128499/how-to-use-built-in-default-hdris-in-renders |
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