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C++ examples for the Vulkan graphics API
GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
TrenchBroom for DOOM 3 (BFG)
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 b…
DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experience of Ultimate DOOM, DOOM 2 and DOOM 3.
RobertBeckebans / RBDOOM-3-BFG
Forked from id-Software/DOOM-3-BFGDoom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features