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Update CHANGELOG.md
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Added formatting for amethyst#2316 entry
Added entries for amethyst#2358
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MrTanoshii committed Jul 9, 2020
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6 changes: 5 additions & 1 deletion docs/CHANGELOG.md
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Expand Up @@ -14,13 +14,16 @@ The format is based on [Keep a Changelog][kc], and this project adheres to

- `GameDataBuilder::build_dispatcher` method returns a standalone `Dispatcher`
instead of using `DataInit` to build a `GameData` ([#2294])
- Support for text alignment in UiButton and UiLabel ([#2316])
- Support for text alignment in `UiButton` and `UiLabel` ([#2316])
- `amethyst_input::axis::Axis` supports a new variant, `Multiple` ([#2341])
- Support layer to be set in `UiLabelBuilder` ([#2358])
- Support line mode to be set in `UiLabelBuilder` and `UiButtonBuilder` ([#2358])

### Changed

- `amethyst_rendy::shape::Shape::upload` takes `&ShapeUpload`. ([#2264])
- Examples now have assets colocated in the individual example directiories ([#2289], [#2305])
- `UiText` now requires 2 more arguments `line_mode` and `align` ([#2358])

### Fixed

Expand All @@ -29,6 +32,7 @@ The format is based on [Keep a Changelog][kc], and this project adheres to
- Fixed issue where all `TileMap`s were rendered with the same transformation. ([#2210])
- Fixed UiButtonBuilder incorrect UiImage creation ([#2299])
- Correctly increment texture generation tracking number. ([#2339])
- Fixed text alignment never being set in `UiText` ([#2358])

[#2341]: https://github.com/amethyst/amethyst/pull/2341
[#2294]: https://github.com/amethyst/amethyst/pull/2294
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