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  • Ubisoft
  • Düsseldorf

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  1. raytracer raytracer Public

    A C++ ray-tracer that is capable of parsing static scenes, and applying several ray-tracing methods to produce photo-realistic images.

    C++

  2. hellion hellion Public

    A simple Unity game that I developed in two days.

    C#

  3. lucid lucid Public

    A puzzle game that is currently being developed using UE4 & C++.

    C++

  4. machine-learning-homeworks machine-learning-homeworks Public

    Homeworks of the Introduction to Machine Learning class.

    Python

  5. artificial-intelligence-homeworks artificial-intelligence-homeworks Public

    Homeworks of the Artificial Intelligence class.

    Python

  6. security-intrusion-detection security-intrusion-detection Public

    A machine learning model to be used in an Intrusion Detection System with a human-in-the-loop approach.

    Python