- Rio de Janeiro
- http://www.wilsonmelo.com.br
- @bakudas
- in/wilsonmelo
Highlights
- Pro
Starred repositories
A toolkit to create optimal Production-readyRetrieval Augmented Generation(RAG) setup for your data
End to end solution for migrating CSV data into a Neo4j graph using an LLM for the data discovery and graph data modeling stages.
Python Data Science Handbook: full text in Jupyter Notebooks
A repo of short "vignettes" illustrating statistical concepts
An Open Source Python alternative to NotebookLM's podcast feature: Transforming Multimodal Content into Captivating Multilingual Audio Conversations with GenAI
Source code for the Neo4j Graph Data Science library of graph algorithms.
H2O is an Open Source, Distributed, Fast & Scalable Machine Learning Platform: Deep Learning, Gradient Boosting (GBM) & XGBoost, Random Forest, Generalized Linear Modeling (GLM with Elastic Net), K…
H2O LLM Studio - a framework and no-code GUI for fine-tuning LLMs. Documentation: https://docs.h2o.ai/h2o-llmstudio/
Related resources to the paper RoBERTaLexPT: A Legal RoBERTa Model pretrained with deduplication for Portuguese.
Extension of the original word2vec using different architectures
Framework for orchestrating role-playing, autonomous AI agents. By fostering collaborative intelligence, CrewAI empowers agents to work together seamlessly, tackling complex tasks.
Examples and guides for using the OpenAI API
Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Examples of programming design patterns in Unity C#
📚 Library of all kind of scripts, snippets & shaders for Unity
Active WIP for experimenting with GraphRAG and Knowledge Graphs
Multi-agent that helps you organize and write documents.
code for a special toolbox project
BAML is a language that helps you get structured data from LLMs, with the best DX possible. Works with all languages. Check out the promptfiddle.com playground
Json.NET is a popular high-performance JSON framework for .NET
(Unity3D) Test multiplayer without building