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94 stars written in C#
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AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

C# 13,594 2,610 Updated Dec 8, 2022

Unity C# reference source code.

C# 11,988 2,505 Updated Jan 8, 2025

【Unity杂货铺】unity大杂烩~

C# 7,856 1,997 Updated Jan 1, 2025

Unity il2cpp reverse engineer

C# 7,290 1,448 Updated Aug 18, 2024

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 5,941 808 Updated Jan 7, 2025

GUI Application to work with engine assets, asset bundles, and serialized files

C# 4,484 580 Updated Jan 11, 2025

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,466 413 Updated Aug 24, 2024

Video glitch effects for Unity

C# 2,561 235 Updated Dec 5, 2023

Editor tool for viewing and debugging asset bundle contents before and after builds

C# 2,243 526 Updated Jan 11, 2023

A Unity library for common movement AI

C# 2,015 286 Updated May 20, 2024

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 1,908 399 Updated May 26, 2023

Automatic LOD generation + scene optimization

C# 1,885 219 Updated Feb 29, 2024

Path creation asset for Unity game development

C# 1,847 320 Updated May 2, 2024

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,690 305 Updated Mar 6, 2024

Example project to draw 1million grass instances on mobile

C# 1,584 242 Updated Nov 25, 2020

These components and shaders allow you to add rounded corners to UI elements!

C# 1,465 124 Updated Nov 19, 2024

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

C# 1,234 130 Updated Nov 29, 2024

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

C# 1,190 114 Updated May 31, 2023

Global fog effect for Unity

C# 932 96 Updated Jul 2, 2015

Fluent re-take on Unity Inspector UX. Packed with QoL improvements.

C# 923 51 Updated Nov 27, 2023

Customized High-Quality Rendering Pipeline in Unity3D

C# 908 210 Updated Dec 9, 2019

IME for Unity WebGL

C# 800 115 Updated Dec 29, 2024

頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

C# 798 113 Updated Mar 30, 2021

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

C# 767 102 Updated Jan 9, 2025

Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.

C# 613 91 Updated Feb 23, 2022

Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.

C# 610 76 Updated Dec 30, 2024

The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!

C# 604 108 Updated Nov 10, 2024

A mesh-based PBR decal system for Unity's universal render pipeline.

C# 587 76 Updated Jun 9, 2024

TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.

C# 536 42 Updated Apr 30, 2024
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