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Showing results

Recreating Animal Crossing’s world and planet bending effect in Unity with Shader Graph

C# 191 48 Updated Jun 29, 2021

It will never be the game of the year, but hey there's a running giraffe

ShaderLab 5 2 Updated Apr 8, 2021

Recreation of the world curvature effect from Animal Crossing and many endless runners. Made in Unity with shader graph

C# 25 3 Updated Mar 26, 2022

✏️ Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.

C# 240 33 Updated Apr 14, 2022

A shock wave effect for Unity3d

9 Updated Mar 12, 2023

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 3,878 823 Updated Oct 15, 2024

Spring bone effect for Unity

C# 151 34 Updated Oct 11, 2017

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

C# 767 102 Updated Jan 9, 2025

Allows you to automate the process of baking lights when you have multiple independent scenes.

C# 3 1 Updated Oct 19, 2017

A tool that bakes the lights for multiple scenes, and automatically compresses the assets

3 Updated Nov 25, 2020

Unity AmbientOcclusion Baking Tool

C# 5 Updated Oct 10, 2021

Unity plugin for baking the screen texture onto the UVs of a model.

C# 1 3 Updated Aug 30, 2019

Reflection Probe Atlas impl. for Unity

C# 23 3 Updated Dec 31, 2018

A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor

C# 100 10 Updated Nov 1, 2022

Baking run-time shaders into textures in Unity

ShaderLab 109 17 Updated Aug 7, 2019

Unity tool for various render visualization modes.

C# 20 4 Updated Sep 19, 2022

Tensors and Dynamic neural networks in Python with strong GPU acceleration

Python 85,729 23,081 Updated Jan 11, 2025

SD-Trainer. LoRA & Dreambooth training scripts & GUI use kohya-ss's trainer, for diffusion model.

Python 4,811 589 Updated Jan 10, 2025

In this tutorial, you'll learn how to change facial expressions on our VRoid character through the use of Blendshapes and animations in Unity

C# 28 4 Updated Apr 14, 2022

Abstract facial expression systems (blink, lip and emotion) of human models for Unity.

C# 36 6 Updated Aug 9, 2023
C# 1 Updated Apr 11, 2022

Repo with shaders experiments

ShaderLab 10 3 Updated Oct 23, 2018

Segment Anything for Stable Diffusion WebUI

Python 3,442 208 Updated Apr 30, 2024

Stable Diffusion web UI

Python 145,677 27,316 Updated Dec 28, 2024

XXTEA encryption algorithm library for .NET.

C# 94 39 Updated Feb 12, 2016
C# 42 21 Updated Oct 18, 2018

A simple scanlines image effect for Unity3D

ShaderLab 30 8 Updated Jun 17, 2017

Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!

ShaderLab 6 Updated Apr 19, 2023
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