I'm a self-taught software developer who worked in a lot of fields of IT. I developed lots of projects for desktop, web, mobile and gaming.
The most important skills of me: rapid learning, proficient code optimization, and a keen attention to detail. I also have the network and hardware knowledge that has developed over the years. In addition to that, I'm quite interested in design and care about the visuality of my product.
In my career at Carrtell, I have worked with a lot of technology, mostly back-end focused, and have gained significant experience in network and high-traffic service/api development.
- TAVOOK: TAVOOK is a game where you keep the board balanced to save falling "tavooks".
- Chase Them All: You need to catch all suspects, avoid civilians and make justice.
- Untitled Traffic Cam Project: You play as a Traffic Enforcement System and your duty is detect, release and fine the guilties.
- Nailstack Clone: It's a clone of the Nailstack's core mechanic. (Without parent constraints)