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Overview

Dependencies

  • Boost 1.58.0
  • Box2D 2.3.1
  • glew 2.1.0
  • LibPNG 1.6.16
  • Robin Hood 3.9.1
  • SDL2 2.0.8
  • SDL2_image 2.0.3
  • SDL2_mixer 2.0.2
  • spdlog 1.5.0

Installation

Windows

Place header files for the following libraries in include/ directory:

  • / LibPNG
  • / Robin Hood
  • GL/ OpenGL Extension Wranger Library
  • SDL2/ SDL 2
  • SDL2/ SDL Image 2
  • SDL2/ SDL Mixer 2
  • spdlog/ spdlog

Set BOOST_PATH environment variable to the top-level directory of your boost install (ex: c:\boost_1_58_0).

Place the following static library files in the lib/x86 or lib/x64 directory:

  • Box2D.lib
  • glew32.lib
  • libpng16.lib
  • SDL2.lib
  • SDL2_image.lib
  • SDL2_mixer.lib
  • SDL2main.lib

Usage

Windows

Place the following runtime libraries files in the bin/x86 or lib/x64 directory to run the examples:

  • glew32.dll
  • libFLAC-8.dll
  • libjpeg-9.dll
  • libmodplug-1.dll
  • libmpg123-0.dll
  • libogg-0.dll
  • libpng16-16.dll
  • libtiff-5.dll
  • libvorbis-0.dll
  • libvorbisfile-3.dll
  • libwebp-4.dll
  • SDL2.dll
  • SDL2_image.dll
  • SDL2_mixer.dll
  • zlib1.dll

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2D/3D application framework

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