- Boost 1.58.0
- Box2D 2.3.1
- glew 2.1.0
- LibPNG 1.6.16
- Robin Hood 3.9.1
- SDL2 2.0.8
- SDL2_image 2.0.3
- SDL2_mixer 2.0.2
- spdlog 1.5.0
Place header files for the following libraries in include/ directory:
- / LibPNG
- / Robin Hood
- GL/ OpenGL Extension Wranger Library
- SDL2/ SDL 2
- SDL2/ SDL Image 2
- SDL2/ SDL Mixer 2
- spdlog/ spdlog
Set BOOST_PATH environment variable to the top-level directory of your boost install (ex: c:\boost_1_58_0).
Place the following static library files in the lib/x86 or lib/x64 directory:
- Box2D.lib
- glew32.lib
- libpng16.lib
- SDL2.lib
- SDL2_image.lib
- SDL2_mixer.lib
- SDL2main.lib
Place the following runtime libraries files in the bin/x86 or lib/x64 directory to run the examples:
- glew32.dll
- libFLAC-8.dll
- libjpeg-9.dll
- libmodplug-1.dll
- libmpg123-0.dll
- libogg-0.dll
- libpng16-16.dll
- libtiff-5.dll
- libvorbis-0.dll
- libvorbisfile-3.dll
- libwebp-4.dll
- SDL2.dll
- SDL2_image.dll
- SDL2_mixer.dll
- zlib1.dll