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[X86][SSE] Vector integer to float conversion memory folding
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Added missing memory folding for the (V)CVTDQ2PS instructions - we can safely fold these (but not the (V)CVTDQ2PD versions which have a register/memory size discrepancy in the source operand). I've added a test case demonstrating that stack folding now works.

Differential Revision: http://reviews.llvm.org/D5981



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221407 91177308-0d34-0410-b5e6-96231b3b80d8
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RKSimon committed Nov 5, 2014
1 parent 3911374 commit 3f1d66f
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Showing 2 changed files with 29 additions and 8 deletions.
3 changes: 3 additions & 0 deletions lib/Target/X86/X86InstrInfo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -448,6 +448,7 @@ X86InstrInfo::X86InstrInfo(X86Subtarget &STI)
{ X86::CVTSD2SIrr, X86::CVTSD2SIrm, 0 },
{ X86::CVTSS2SI64rr, X86::CVTSS2SI64rm, 0 },
{ X86::CVTSS2SIrr, X86::CVTSS2SIrm, 0 },
{ X86::CVTDQ2PSrr, X86::CVTDQ2PSrm, TB_ALIGN_16 },
{ X86::CVTTPD2DQrr, X86::CVTTPD2DQrm, TB_ALIGN_16 },
{ X86::CVTTPS2DQrr, X86::CVTTPS2DQrm, TB_ALIGN_16 },
{ X86::Int_CVTTSD2SI64rr,X86::Int_CVTTSD2SI64rm, 0 },
Expand Down Expand Up @@ -526,6 +527,7 @@ X86InstrInfo::X86InstrInfo(X86Subtarget &STI)
{ X86::VCVTSD2SIrr, X86::VCVTSD2SIrm, 0 },
{ X86::VCVTSS2SI64rr, X86::VCVTSS2SI64rm, 0 },
{ X86::VCVTSS2SIrr, X86::VCVTSS2SIrm, 0 },
{ X86::VCVTDQ2PSrr, X86::VCVTDQ2PSrm, 0 },
{ X86::VMOV64toPQIrr, X86::VMOVQI2PQIrm, 0 },
{ X86::VMOV64toSDrr, X86::VMOV64toSDrm, 0 },
{ X86::VMOVAPDrr, X86::VMOVAPDrm, TB_ALIGN_16 },
Expand Down Expand Up @@ -559,6 +561,7 @@ X86InstrInfo::X86InstrInfo(X86Subtarget &STI)
{ X86::VBROADCASTSSrr, X86::VBROADCASTSSrm, TB_NO_REVERSE },

// AVX 256-bit foldable instructions
{ X86::VCVTDQ2PSYrr, X86::VCVTDQ2PSYrm, 0 },
{ X86::VMOVAPDYrr, X86::VMOVAPDYrm, TB_ALIGN_32 },
{ X86::VMOVAPSYrr, X86::VMOVAPSYrm, TB_ALIGN_32 },
{ X86::VMOVDQAYrr, X86::VMOVDQAYrm, TB_ALIGN_32 },
Expand Down
34 changes: 26 additions & 8 deletions test/CodeGen/X86/avx1-stack-reload-folding.ll
Original file line number Diff line number Diff line change
Expand Up @@ -3,14 +3,32 @@
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"

; Function Attrs: nounwind readonly uwtable
define <32 x double> @_Z14vstack_foldDv32_dS_(<32 x double> %a, <32 x double> %b) #0 {
%1 = fadd <32 x double> %a, %b
%2 = fsub <32 x double> %a, %b
%3 = fmul <32 x double> %1, %2
ret <32 x double> %3
; Stack reload folding tests - we use the 'big vectors' pattern to guarantee spilling to stack.
;
; Many of these tests are primarily to check memory folding with specific instructions. Using a basic
; load/cvt/store pattern to test for this would mean that it wouldn't be the memory folding code thats
; being tested - the load-execute version of the instruction from the tables would be matched instead.

;CHECK-NOT: vmovapd {{.*#+}} 32-byte Reload
define void @stack_fold_vmulpd(<64 x double>* %a, <64 x double>* %b, <64 x double>* %c) {
;CHECK: vmulpd {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
;CHECK-NOT: vmovapd {{.*#+}} 32-byte Reload
%1 = load <64 x double>* %a
%2 = load <64 x double>* %b
%3 = fadd <64 x double> %1, %2
%4 = fsub <64 x double> %1, %2
%5 = fmul <64 x double> %3, %4
store <64 x double> %5, <64 x double>* %c
ret void
}

define void @stack_fold_cvtdq2ps(<128 x i32>* %a, <128 x i32>* %b, <128 x float>* %c) {
;CHECK: vcvtdq2ps {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
%1 = load <128 x i32>* %a
%2 = load <128 x i32>* %b
%3 = and <128 x i32> %1, %2
%4 = xor <128 x i32> %1, %2
%5 = sitofp <128 x i32> %3 to <128 x float>
%6 = sitofp <128 x i32> %4 to <128 x float>
%7 = fadd <128 x float> %5, %6
store <128 x float> %7, <128 x float>* %c
ret void
}

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