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# 对 Unity 中常用类之间关系的调研 | ||
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下面是 Unity 常用类间的关系图 | ||
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Unity 任何要绑定在 GameObject 上的脚本都必须继承自 MonoBehaviour. 许多常用的类都属于组件, 如 Transform,Camera,Light 和 Animation 等. 所有的 GameObject 上都绑定了一个 Transform 组件, 且该组件无法被删除. | ||
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下面是 MonoBehaviour 常用方法 | ||
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下面是 Object 体系结构图 | ||
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End. |