Skip to content

Commit

Permalink
← 对 Unity 中常用类之间关系的调研
Browse files Browse the repository at this point in the history
  • Loading branch information
Isayes committed Mar 10, 2017
1 parent d303cc1 commit 5dd4ab7
Showing 1 changed file with 17 additions and 0 deletions.
17 changes: 17 additions & 0 deletions UnityScript/对 Unity 中常用类之间关系的调研/README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
# 对 Unity 中常用类之间关系的调研

下面是 Unity 常用类间的关系图

![](http://images2015.cnblogs.com/blog/1098699/201703/1098699-20170309201210938-1693138886.png)

Unity 任何要绑定在 GameObject 上的脚本都必须继承自 MonoBehaviour. 许多常用的类都属于组件, 如 Transform,Camera,Light 和 Animation 等. 所有的 GameObject 上都绑定了一个 Transform 组件, 且该组件无法被删除.

下面是 MonoBehaviour 常用方法

![](http://images2015.cnblogs.com/blog/1098699/201703/1098699-20170309201221250-2104449481.png)

下面是 Object 体系结构图

![](http://images2015.cnblogs.com/blog/1098699/201703/1098699-20170309210450375-1419744347.png)

End.

0 comments on commit 5dd4ab7

Please sign in to comment.