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# Unity-Practice | ||
Unity 3D 项目实践 -- 纸上得来终觉浅,绝知此事要躬行 | ||
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## 目录 # # | ||
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### GoogleVR | ||
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- 体验 GoogleVR 官方 Demo | ||
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### UGUI | ||
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- 001.Unity UGUI 按钮绑定事件的 4 种方式 | ||
- 002.实现僵尸跑酷游戏的 UGUI 实践 | ||
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### Unity Shader | ||
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- 001.在表面着色器中控制顶点变换 | ||
- 002.一个最简单的顶点&片元着色器 | ||
- 003.绘制点直线网格等基本图形 | ||
- 004.绘制朱利亚集合 Julia 奇幻图形 | ||
- 005.用鼠标绘制自由多边形 | ||
- 006.闪烁的光晕 Glow 亮瞎你的眼 | ||
- 007.逐顶点&像素漫反射光照 | ||
- 008.积雪效果 | ||
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