This package is an experiment to try to generialize @jen20's way of implementing event sourcing. You can find the original blog post here and github repo here.
Event Sourcing is a technique to make it possible to capture all changes to an application state as a sequence of events.
The aggregate root is the central point where events are bound. The aggregate struct needs to embed eventsourcing.AggreateRoot
to get the aggregate behaviors.
Below, a Person aggregate where the Aggregate Root is embedded next to the Name
and Age
properties.
type Person struct {
eventsourcing.AggregateRoot
Name string
Age int
}
The aggregate needs to implement the Transition(event eventsourcing.Event)
and Register(r eventsourcing.RegisterFunc)
methods to fulfill the aggregate interface. This methods define how events are transformed to build the aggregate state and which events to register into the repository.
Example of the Transition method from the Person
aggregate.
// Transition the person state dependent on the events
func (person *Person) Transition(event eventsourcing.Event) {
switch e := event.Data().(type) {
case *Born:
person.Age = 0
person.Name = e.Name
case *AgedOneYear:
person.Age += 1
}
}
The Born
event sets the Person
property Age
and Name
, and the AgedOneYear
adds one year to the Age
property. This makes the state of the aggregate flexible and could easily change in the future if required.
Example or the Register method:
// Register callback method that register Person events to the repository
func (person *Person) Register(r eventsourcing.RegisterFunc) {
r(&Born{}, &AgedOneYear{})
}
The Born
and AgedOneYear
events are now registered to the repository when the aggregate is registered.
An event is a clean struct with exported properties that contains the state of the event.
Example of two events from the Person
aggregate.
// Initial event
type Born struct {
Name string
}
// Event that happens once a year
type AgedOneYear struct {}
When an aggregate is first created, an event is needed to initialize the state of the aggregate. No event, no aggregate. Below is an example of a constructor that returns the Person
aggregate and inside it binds an event via the TrackChange
function. It's possible to define rules that the aggregate must uphold before an event is created, in this case the person's name must not be blank.
// CreatePerson constructor for Person
func CreatePerson(name string) (*Person, error) {
if name == "" {
return nil, errors.New("name can't be blank")
}
person := Person{}
person.TrackChange(&person, &Born{Name: name})
return &person, nil
}
When a person is created, more events could be created via methods on the Person
aggregate. Below is the GrowOlder
method which in turn triggers the event AgedOneYear
. This event is tracked on the person aggregate.
// GrowOlder command
func (person *Person) GrowOlder() {
person.TrackChange(person, &AgedOneYear{})
}
Internally the TrackChange
methods calls the Transition
method on the aggregate to transform the aggregate based on the newly created event.
To bind metadata to events use the TrackChangeWithMetadata
method.
The internal Event
looks like this.
type Event struct {
// aggregate identifier
aggregateID string
// the aggregate version when this event was created
version Version
// the global version is based on all events (this value is only set after the event is saved to the event store)
globalVersion Version
// aggregate type (Person in the example above)
aggregateType string
// UTC time when the event was created
timestamp time.Time
// the specific event data specified in the application (Born{}, AgedOneYear{})
data interface{}
// data that don´t belongs to the application state (could be correlation id or other request references)
metadata map[string]interface{}
}
To access properties on the event you can use the corresponding methods exposing them, e.g AggregateID()
. This prevent external parties to modify the event from the outside.
The identifier on the aggregate is default set by a random generated string via the crypt/rand pkg. It is possible to change the default behaivior in two ways.
- Set a specific id on the aggregate via the SetID func.
var id = "123"
person := Person{}
err := person.SetID(id)
- Change the id generator via the global eventsourcing.SetIDFunc function.
var counter = 0
f := func() string {
counter++
return fmt.Sprint(counter)
}
eventsourcing.SetIDFunc(f)
The repository is used to save and retrieve aggregates. The main functions are:
// saves the events on the aggregate
Save(a aggregate) error
// retrieves and build an aggregate from events based on its identifier
// possible to cancel from the outside
GetWithContext(ctx context.Context, id string, a aggregate) error
// retrieves and build an aggregate from events based on its identifier
Get(id string, a aggregate) error
The repository constructor input values is an event store, this handles the reading and writing of events and builds the aggregate based on the events.
repo := NewRepository(eventStore EventStore) *Repository
Here is an example of a person being saved and fetched from the repository.
// the person aggregate has to be registered in the repository
repo.Register(&Person{})
person := person.CreatePerson("Alice")
person.GrowOlder()
repo.Save(person)
twin := Person{}
repo.Get(person.Id, &twin)
The only thing an event store handles are events, and it must implement the following interface.
// saves events to the under laying data store.
Save(events []eventsourcing.Event) error
// fetches events based on identifier and type but also after a specific version. The version is used to load event that happened after a snapshot was taken.
Get(id string, aggregateType string, afterVersion eventsourcing.Version) (eventsourcing.Iterator, error)
Currently, there are three implementations.
- SQL
- Bolt
- Event Store DB
- RAM Memory
Post release v0.0.7 event stores bbolt
, sql
and esdb
are their own submodules.
This reduces the dependency graph of the github.com/hallgren/eventsourcing
module, as each submodule contains their own dependencies not pollute the main module.
Submodules needs to be fetched separately via go get.
go get github.com/hallgren/eventsourcing/eventstore/sql
go get github.com/hallgren/eventsourcing/eventstore/bbolt
go get github.com/hallgren/eventsourcing/eventstore/esdb
The memory based event store is part of the main module and does not need to be fetched separately.
To store events they have to be serialised into []byte
. Default the encoding/json
is used but it could be replaced on the repoository by setting the repo.Serializer
and repo.Deserializer
function properties.
The repository expose four possibilities to subscribe to events in realtime as they are saved to the repository.
All(func (e Event)) *subscription
subscribes to all events.
AggregateID(func (e Event), events ...aggregate) *subscription
events bound to specific aggregate based on type and identity.
This makes it possible to get events pinpointed to one specific aggregate instance.
Aggregate(func (e Event), aggregates ...aggregate) *subscription
subscribes to events bound to specific aggregate type.
Event(func (e Event), events ...interface{}) *subscription
subscribes to specific events. There are no restrictions that the events need
to come from the same aggregate, you can mix and match as you please.
Name(f func(e Event), aggregate string, events ...string) *subscription
subscribes to events based on aggregate type and event name.
The subscription is realtime and events that are saved before the call to one of the subscribers will not be exposed via the func(e Event)
function. If the application
depends on this functionality make sure to call Subscribe() function on the subscriber before storing events in the repository.
The event subscription enables the application to make use of the reactive patterns and to make it more decoupled. Check out the Reactive Manifesto for more detailed information.
Example on how to set up the event subscription and consume the event FrequentFlierAccountCreated
// Setup a memory based repository
repo := eventsourcing.NewRepository(memory.Create())
repo.Register(&FrequentFlierAccountAggregate{})
// subscriber that will trigger on every saved events
s := repo.Subscribers().All(func(e eventsourcing.Event) {
switch e := event.Data().(type) {
case *FrequentFlierAccountCreated:
// e now have type info
fmt.Println(e)
}
}
)
// stop subscription
s.Close()
If you want to store your events in another database beside the already implemented event stores: sql
, bbolt
, esdb
or memory
, you can implement a custom made event store. It has to implement the following interface to support the eventsourcing.Repository.
type EventStore interface {
Save(events []core.Event) error
Get(id string, aggregateType string, afterVersion core.Version) (core.Iterator, error)
}
The event store needs to import the github.com/hallgren/eventsourcing/core
module that expose the core.Event
, core.Version
and core.Iterator
types.