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OpenCascade - Part of Capgemini
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Open CASCADE Technology (OCCT) is an open-source software development platform for 3D CAD, CAM, CAE.
[Deprecated, see LearningUnreal instead.] A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Header-only Xoshiro/Xoroshiro PRNG wrapper library for modern C++ (C++17/C++20)
Counter-based random number generators for C, C++ and CUDA.
Advanced shading language for production GI renderers
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
Easy to integrate Vulkan memory allocation library
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
The Vulkan API Specification and related tools
One stop solution for all Vulkan samples
A General-purpose Task-parallel Programming System using Modern C++
Code repo for video tutorial series teaching Vulkan and computer graphics
One stop shop for getting started with the Vulkan API
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
A Vulkan Engine for the GNU/Linux operating system.
Multithread allocator for vulkan descriptor sets.
C++ examples for the Vulkan graphics API
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Godot Engine – Multi-platform 2D and 3D game engine
Walnut is a simple application framework for Vulkan and Dear ImGui apps
scene-oriented, flexible 3D engine (C++, Python, C#, Java)