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[v1.4.2]
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brombres committed Oct 15, 2023
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12 changes: 12 additions & 0 deletions ChangeLog.md
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# GameGUI Change Log

## v1.4.2 (October 15, 2023)

### Structural Changes For Godot AssetLib

- No actual code changes.
- Version 1.4.1 was published on Godot Asset Library.
- The 1.4.1 download is bloated with media files and there is no `.gdignore` inside the folder.
- A mininmal plug-in branch has been created, called `addon`.
- This `addon` branch will be the one linked to in the asset library.
- `addon` v1.4.1 was submitted to AssetLib but it seems like the maintainers may not be willing to approve the commit number change without a corresponding version number bump.
- Consequently this v1.4.2 release is in hopes of getting the compact version live on the asset library.

## v1.4.1 (October 14, 2023)

### [GGNinePatchRect](README.md#GGNinePatchRect)
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2 changes: 1 addition & 1 deletion DemoProject/addons/GameGUI/plugin.cfg
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name="GameGUI"
description="A collection of dynamic layout nodes that provide a full-featured alternative to Container nodes."
author="Brom Bresenham"
version="1.4.1"
version="1.4.2"
script="plugin.gd"
4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -3,8 +3,8 @@ A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing

About | Current Release
-----------|-----------------------
Version | 1.4.1
Date | October 14, 2023
Version | 1.4.2
Date | October 15, 2023
Change Log | [Change Log](ChangeLog.md)
Platform | Godot 4.x (tested on 4.2-dev3)
License | [MIT License](LICENSE)
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