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Tags: brooklynpacket/cocos2d-iphone

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release-2.0-beta2

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cocos2d-iphone v2.0-beta2

release-2.0-beta

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cocos2d-iphone v2.0-beta

release-1.1-beta2

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Changes since 1.1-beta

-xCode4 templates work correctly
-ParticleBatchNode works correctly on retina devices
-TileMap doesn't use new sorting (issue 1262)

release-1.1-beta

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Beta release Cocos2D version 1.1

release-2.0.0-alpha

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cocos2d for iPhone v2.0.0-alpha

Release_1.1

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Issue 1153, new patch which addresses problems with previous patch. C…

…hecking whether the size of the view has changed is now done in the ES1Renderer where the correct width and height can be retrieved.

It is tested with issue 914 test and tested without UIKit autorotation.

Changed:
ES1Renderer.m
- resizeFromLayer:

release-1.1

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Patch for issue 1216, useSelfRender should be called on all descendan…

…ts of a batchnode, not only the children.

modified
CCSpriteBatchNode, removeAllChildren:

gorillas-140

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Rename speed to timeScale to avoid ambiguity with other nodes that al…

…ready have a 'speed'. Also add support for node-schedules.

release-1.0.1

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cocos2d for iOS and OS X v1.0.1

release-1.0.1-reorderSprite

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cocos2d for iOS / OS X v1.0.1 - reorderSprite branch