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drm/v3d: Fix whitespace inconsistency in the header.
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Signed-off-by: Eric Anholt <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Reviewed-by: Boris Brezillon <[email protected]>
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anholt committed Nov 27, 2018
1 parent ff217bc commit 3eb1527
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions include/uapi/drm/v3d_drm.h
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,7 @@ struct drm_v3d_submit_cl {
*/
__u32 bcl_start;

/** End address of the BCL (first byte after the BCL) */
/** End address of the BCL (first byte after the BCL) */
__u32 bcl_end;

/* Offset of the render command list.
Expand All @@ -82,7 +82,7 @@ struct drm_v3d_submit_cl {
*/
__u32 rcl_start;

/** End address of the RCL (first byte after the RCL) */
/** End address of the RCL (first byte after the RCL) */
__u32 rcl_end;

/** An optional sync object to wait on before starting the BCL. */
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