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bryanoliveira/README.md

Hi there 👋 I'm Bryan

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Passionate computer scientist, thrilled by innovation and amazed by the human brain. Interested in high-performance computing and working towards artificial general intelligence through deep reinforcement learning research and machine learning engineering. Voracious meta-learner in the free time.

  • 🔭 I’m currently working on machine learning engineering and reinforcement learning research applied to debt collection.
  • 🌱 I'm always learning, as I find that constantly expanding my horizons helps to boost my creativity.
  • 💬 Ask me about AI, how we can draw inspiration from the brain, and philosophical questions about it.
  • ⚡ Fun fact: I once wrote a program that could simulate Life within Life itself:

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  1. sliding-puzzles-gym sliding-puzzles-gym Public

    A scalable benchmark for state representation learning in visual reinforcement learning.

    Python 1

  2. cellular-automata cellular-automata Public

    A cellular automata program built with C++, OpenGL, CUDA and OpenMP.

    Jupyter Notebook 6 3

  3. soccer-twos-env soccer-twos-env Public

    A Python package to wrap a compiled soccer-twos reinforcement learning environment with gym-compatible interfaces.

    Python 23 10

  4. habla habla Public

    A coding assistant for entire codebases.

    Python 8 1

  5. unity-zombit unity-zombit Public

    A Unity3D, multiplatform, retro wave top-down shooter with addictive gameplay.

    C# 3

  6. PY-VSSS-INF PY-VSSS-INF Public

    Forked from PEQUI-MEC/PY-VSSS-INF

    Python implementation of IEEE Very Small Sizer Soccer by Pequi Mecânico INF team version

    Python