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Reland "[Impeller] [Vulkan] Generate descriptor set layouts in backen… (
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// Copyright 2013 The Flutter Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#pragma once | ||
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#include <memory> | ||
#include <string> | ||
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#include "flutter/fml/macros.h" | ||
#include "impeller/renderer/shader_types.h" | ||
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namespace impeller { | ||
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enum class DescriptorType { | ||
kSampledImage, | ||
kUniformBuffer, | ||
}; | ||
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struct DescriptorSetLayout { | ||
uint32_t binding; | ||
DescriptorType descriptor_type; | ||
uint32_t descriptor_count; | ||
ShaderStage shader_stage; | ||
}; | ||
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} // namespace impeller |
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