Starred repositories
CityEngine is a 3D city modeling software for urban design, visual effects, and VR/AR production. With its C++ SDK you can create plugins and standalone apps capable to execute CityEngine CGA proce…
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
caohanghust / gdal
Forked from OSGeo/gdalGDAL is an open source X/MIT licensed translator library for raster and vector geospatial data formats.
caohanghust / pegjs
Forked from pegjs/pegjsPEG.js: Parser generator for JavaScript
Collection of TypeScript type challenges with online judge
caohanghust / sumo
Forked from eclipse-sumo/sumoEclipse SUMO is an open source, highly portable, microscopic and continuous traffic simulation package designed to handle large networks. It allows for intermodal simulation including pedestrians a…
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minim…
Encoded arbitrary bit depth rasters in pseudo base-256
Eclipse SUMO is an open source, highly portable, microscopic and continuous traffic simulation package designed to handle large networks. It allows for intermodal simulation including pedestrians a…
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
使用typescript开始你的unity项目(基于puerts的项目模板). 在ts中使用Unity生命周期方法丶绑定ts脚本并序列化其成员丶在ts中使用多线程实例等功能.
This is a generator to create a class-diagram of PlantUML from the C# source code.
Bringing the 3D geospatial ecosystem to Unity
Build cross-platform desktop apps with JavaScript, HTML, and CSS
Collection of TypeScript type challenges with online judge
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).
a simple collection of 2d collision/intersects functions. Supports points, circles, ellipses, lines, axis-aligned boxes, and polygons
caohanghust / itowns
Forked from iTowns/itownsA Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data
A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
A C++ library and associated command line tools designed to create terrain tiles for use in the Cesium JavaScript library
Awesome implementations of the quantized mesh tiles specification
A tiny rectangle packing JavaScript library (for sprite layouts)
A JavaScript framework for interactive 3D and 2D visualizations
Implementations of Dijkstra's shortest path algorithm in different languages
A modular geospatial engine written in JavaScript and TypeScript
提供了百度坐标(BD09)、国测局坐标(火星坐标,GCJ02)、和WGS84坐标系之间的转换