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ALSA: hda - Fix recursive suspend/resume call
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When the bus reset is performed during the suspend/resume (including
the power-saving too), it calls snd_hda_suspend() and
snd_hda_resume() again, and deadlocks eventually.

For avoiding the recursive call, add a new flag indicating that the PM
is being performed, and don't go to the bus reset mode when it's on.

Reported-and-tested-by: Julian Wollrath <[email protected]>
Signed-off-by: Takashi Iwai <[email protected]>
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tiwai committed Nov 19, 2012
1 parent 0ced14f commit 989c318
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Showing 2 changed files with 10 additions and 2 deletions.
11 changes: 9 additions & 2 deletions sound/pci/hda/hda_codec.c
Original file line number Diff line number Diff line change
Expand Up @@ -228,7 +228,7 @@ static int codec_exec_verb(struct hda_codec *codec, unsigned int cmd,
}
mutex_unlock(&bus->cmd_mutex);
snd_hda_power_down(codec);
if (res && *res == -1 && bus->rirb_error) {
if (!codec->in_pm && res && *res == -1 && bus->rirb_error) {
if (bus->response_reset) {
snd_printd("hda_codec: resetting BUS due to "
"fatal communication error\n");
Expand All @@ -238,7 +238,7 @@ static int codec_exec_verb(struct hda_codec *codec, unsigned int cmd,
goto again;
}
/* clear reset-flag when the communication gets recovered */
if (!err)
if (!err || codec->in_pm)
bus->response_reset = 0;
return err;
}
Expand Down Expand Up @@ -3616,6 +3616,8 @@ static unsigned int hda_call_codec_suspend(struct hda_codec *codec, bool in_wq)
{
unsigned int state;

codec->in_pm = 1;

if (codec->patch_ops.suspend)
codec->patch_ops.suspend(codec);
hda_cleanup_all_streams(codec);
Expand All @@ -3630,6 +3632,7 @@ static unsigned int hda_call_codec_suspend(struct hda_codec *codec, bool in_wq)
codec->power_transition = 0;
codec->power_jiffies = jiffies;
spin_unlock(&codec->power_lock);
codec->in_pm = 0;
return state;
}

Expand All @@ -3638,6 +3641,8 @@ static unsigned int hda_call_codec_suspend(struct hda_codec *codec, bool in_wq)
*/
static void hda_call_codec_resume(struct hda_codec *codec)
{
codec->in_pm = 1;

/* set as if powered on for avoiding re-entering the resume
* in the resume / power-save sequence
*/
Expand All @@ -3656,6 +3661,8 @@ static void hda_call_codec_resume(struct hda_codec *codec)
snd_hda_codec_resume_cache(codec);
}
snd_hda_jack_report_sync(codec);

codec->in_pm = 0;
snd_hda_power_down(codec); /* flag down before returning */
}
#endif /* CONFIG_PM */
Expand Down
1 change: 1 addition & 0 deletions sound/pci/hda/hda_codec.h
Original file line number Diff line number Diff line change
Expand Up @@ -869,6 +869,7 @@ struct hda_codec {
unsigned int power_on :1; /* current (global) power-state */
unsigned int d3_stop_clk:1; /* support D3 operation without BCLK */
unsigned int pm_down_notified:1; /* PM notified to controller */
unsigned int in_pm:1; /* suspend/resume being performed */
int power_transition; /* power-state in transition */
int power_count; /* current (global) power refcount */
struct delayed_work power_work; /* delayed task for powerdown */
Expand Down

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