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SGDK Public
Forked from Stephane-D/SGDKSGDK - A free and open development kit for the Sega Mega Drive
C MIT License UpdatedMar 5, 2022 -
arfoundation-samples Public
Forked from Unity-Technologies/arfoundation-samplesExample content for Unity projects based on AR Foundation
C# Other UpdatedFeb 16, 2022 -
awesome-megadrive Public
Forked from And-0/awesome-megadriveA curated list of Sega Mega Drive development resources
UpdatedJan 23, 2022 -
arfoundation-demos Public
Forked from Unity-Technologies/arfoundation-demosAR Foundation demo projects
C# Other UpdatedJan 17, 2022 -
ProceduralVinesUnity Public
Forked from niuage/ProceduralVinesUnityProcedural Vines generation in Unity
C# UpdatedJan 15, 2022 -
Folders Public
Forked from rottytooth/FoldersA language where the code is written with folders
C# UpdatedDec 20, 2021 -
geometry3Sharp Public
Forked from gradientspace/geometry3SharpC# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
C# Boost Software License 1.0 UpdatedNov 30, 2021 -
izanami Public
Forked from MAIF/izanamiIzanami is a shared configuration, feature flipping and A/B testing server well-suited for micro-service architecture implementation.
Scala Apache License 2.0 UpdatedNov 10, 2021 -
Slime-Simulation Public
Forked from SebLague/Slime-SimulationC# GNU General Public License v3.0 UpdatedSep 3, 2021 -
cbmsrc Public
Forked from mist64/cbmsrcOriginal source code of various Commodore computers and peripherals.
Roff UpdatedJun 14, 2021 -
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Procedural-Animation Public
Forked from timi-ty/procedural-animationProcedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.
C# UpdatedMar 3, 2021 -
Unity-FPS-Controller Public
Forked from Acacia-Developer/Unity-FPS-ControllerProject files with source code for the first person controller series.
C# MIT License UpdatedSep 10, 2020 -
UnityARMarsDemos Public
Forked from dilmerv/UnityARMarsDemosDemos with Unity MARS
C# UpdatedJul 7, 2020 -
SpherePlacement Public
Forked from OcarinhaOfTime/SpherePlacementA study on evenly distributing points along a sphere, using Unity.
C# UpdatedFeb 13, 2020 -
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IvyGenerator Public
Forked from phoenixzz/IvyGeneratorAn Ivy Generator for Unity5.x
C# UpdatedJul 7, 2016 -
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vanilla_duke3D Public
Forked from fabiensanglard/vanilla_duke3DThis is the original "Build" engine code released by Ken Silverman.
C++ UpdatedJan 23, 2013