Mini Distributed Game Server(aka Mserver) is a lightweight game engine. It is designed to be flexible, efficient and easy to use. The engine core is written in C++ for high performance, and the game logic code is implemented in Lua scripts to ensure stability, reduce development costs, Increase development efficiency. The engine provides a lot of components commonly used in game development, such as navigation, pathfinding, database, etc. Developers can focus on game logic development instead of re-implementing these components. The engine is flexible and expandable. It can be deployed as a multi-process to adapt to MMO-type games, and can also be deployed as a single process for small games.
- Linux/Windows 10(>=Version 2004)
- GCC (c++17 or above,check it here)
- MariaDB
- MongoDB
- Lua (>=5.3)
- protobuf
See it at Wiki
- Hotfix
- Async log
- RPC
- Lua OOP development
- Scene(map、navigation、aoi)
- AC algorithm words filter
- Crypto(md5、base64、sha1、uuid ...)
- JSON、XML serialize/deserialize
- Network(Tcp、Http、websocket), with SSL and ipv6 support
- Protocol auto serialize/deserialize(protobuf、FlatBuffers)
- Async and coroutine sync DB operation for MariaDB、MongoDB
draw by http://asciiflow.com/
┌───────────────────────────┐
│ Lua Game Application │
├───────────────────────────┤
│ Lua C++ Driver │
├───────────────────────────┤
│ C++ Component │
├─────────────┬─────────────┤
│ Timer │ RPC │
├─────────────┼─────────────┤ thread ┌────────────────┐
│ Protobuf │ Flatbuffers │◄──────────►│ Log Disk Files │
├─────────────┼─────────────┤ └────────────────┘
│ Navigation │ AOI │
├─────────────┼─────────────┤ thread ┌────────────────┐
│ Crypto │ JSON/XML │◄──────────►│ MariaDB Server │
├─────────────┼─────────────┤ └────────────────┘
│ WorldFilter │ │
┌────────────────┐ thread ├─────────────┼─────────────┤ thread ┌────────────────┐
│ Client/Console │◄──────────►│ Socet │ SSL │◄──────────►│ MongoDB Server │
└────────────────┘ └─────────────┴─────────────┘ └────────────────┘
- In latest version, FlatBuffers isn't being tested, may not work properly
- Protobuf library using https://github.com/cloudwu/pbc, some features are NOT the same with Google Protobuf
- using excel to manage config file.https://github.com/changnet/py_exceltools