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swarm/shed: add vector uint64 field (ethereum#19279)
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// Copyright 2018 The go-ethereum Authors | ||
// This file is part of the go-ethereum library. | ||
// | ||
// The go-ethereum library is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU Lesser General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// The go-ethereum library is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU Lesser General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU Lesser General Public License | ||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. | ||
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package shed | ||
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import ( | ||
"encoding/binary" | ||
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"github.com/syndtr/goleveldb/leveldb" | ||
) | ||
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// Uint64Vector provides a way to have multiple counters in the database. | ||
// It transparently encodes uint64 type value to bytes. | ||
type Uint64Vector struct { | ||
db *DB | ||
key []byte | ||
} | ||
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// NewUint64Vector returns a new Uint64Vector. | ||
// It validates its name and type against the database schema. | ||
func (db *DB) NewUint64Vector(name string) (f Uint64Vector, err error) { | ||
key, err := db.schemaFieldKey(name, "vector-uint64") | ||
if err != nil { | ||
return f, err | ||
} | ||
return Uint64Vector{ | ||
db: db, | ||
key: key, | ||
}, nil | ||
} | ||
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// Get retrieves a uint64 value at index i from the database. | ||
// If the value is not found in the database a 0 value | ||
// is returned and no error. | ||
func (f Uint64Vector) Get(i uint64) (val uint64, err error) { | ||
b, err := f.db.Get(f.indexKey(i)) | ||
if err != nil { | ||
if err == leveldb.ErrNotFound { | ||
return 0, nil | ||
} | ||
return 0, err | ||
} | ||
return binary.BigEndian.Uint64(b), nil | ||
} | ||
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// Put encodes uin64 value and stores it in the database. | ||
func (f Uint64Vector) Put(i, val uint64) (err error) { | ||
return f.db.Put(f.indexKey(i), encodeUint64(val)) | ||
} | ||
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// PutInBatch stores a uint64 value at index i in a batch | ||
// that can be saved later in the database. | ||
func (f Uint64Vector) PutInBatch(batch *leveldb.Batch, i, val uint64) { | ||
batch.Put(f.indexKey(i), encodeUint64(val)) | ||
} | ||
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// Inc increments a uint64 value in the database. | ||
// This operation is not goroutine safe. | ||
func (f Uint64Vector) Inc(i uint64) (val uint64, err error) { | ||
val, err = f.Get(i) | ||
if err != nil { | ||
if err == leveldb.ErrNotFound { | ||
val = 0 | ||
} else { | ||
return 0, err | ||
} | ||
} | ||
val++ | ||
return val, f.Put(i, val) | ||
} | ||
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// IncInBatch increments a uint64 value at index i in the batch | ||
// by retreiving a value from the database, not the same batch. | ||
// This operation is not goroutine safe. | ||
func (f Uint64Vector) IncInBatch(batch *leveldb.Batch, i uint64) (val uint64, err error) { | ||
val, err = f.Get(i) | ||
if err != nil { | ||
if err == leveldb.ErrNotFound { | ||
val = 0 | ||
} else { | ||
return 0, err | ||
} | ||
} | ||
val++ | ||
f.PutInBatch(batch, i, val) | ||
return val, nil | ||
} | ||
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// Dec decrements a uint64 value at index i in the database. | ||
// This operation is not goroutine safe. | ||
// The field is protected from overflow to a negative value. | ||
func (f Uint64Vector) Dec(i uint64) (val uint64, err error) { | ||
val, err = f.Get(i) | ||
if err != nil { | ||
if err == leveldb.ErrNotFound { | ||
val = 0 | ||
} else { | ||
return 0, err | ||
} | ||
} | ||
if val != 0 { | ||
val-- | ||
} | ||
return val, f.Put(i, val) | ||
} | ||
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// DecInBatch decrements a uint64 value at index i in the batch | ||
// by retreiving a value from the database, not the same batch. | ||
// This operation is not goroutine safe. | ||
// The field is protected from overflow to a negative value. | ||
func (f Uint64Vector) DecInBatch(batch *leveldb.Batch, i uint64) (val uint64, err error) { | ||
val, err = f.Get(i) | ||
if err != nil { | ||
if err == leveldb.ErrNotFound { | ||
val = 0 | ||
} else { | ||
return 0, err | ||
} | ||
} | ||
if val != 0 { | ||
val-- | ||
} | ||
f.PutInBatch(batch, i, val) | ||
return val, nil | ||
} | ||
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// indexKey concatenates field prefix and vector index | ||
// returning a unique database key for a specific vector element. | ||
func (f Uint64Vector) indexKey(i uint64) (key []byte) { | ||
b := make([]byte, 8) | ||
binary.BigEndian.PutUint64(b, i) | ||
return append(f.key, b...) | ||
} |
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