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#!/bin/sh | ||
# Script to make a new quantum project | ||
# Jack Humbert 2015 | ||
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KEYBOARD=$1 | ||
KEYBOARD_UPPERCASE=$(echo $1 | awk '{print toupper($0)}') | ||
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mkdir keyboard/$1 | ||
mkdir keyboard/$1/keymaps | ||
sed -e "s;%KEYBOARD%;$KEYBOARD;g" -e "s;%KEYBOARD_UPPERCASE%;$KEYBOARD_UPPERCASE;g" quantum/template/template.h > keyboard/$KEYBOARD/$KEYBOARD.h | ||
sed -e "s;%KEYBOARD%;$KEYBOARD;g" quantum/template/template.c > keyboard/$KEYBOARD/$KEYBOARD.c | ||
sed -e "s;%KEYBOARD%;$KEYBOARD;g" quantum/template/config.h > keyboard/$KEYBOARD/config.h | ||
sed -e "s;%KEYBOARD%;$KEYBOARD;g" quantum/template/README.md > keyboard/$KEYBOARD/README.md | ||
sed -e "s;%KEYBOARD%;$KEYBOARD;g" quantum/template/Makefile > keyboard/$KEYBOARD/Makefile | ||
sed -e "s;%KEYBOARD%;$KEYBOARD;g" quantum/template/keymaps/keymap_default.c > keyboard/$KEYBOARD/keymaps/keymap_default.c | ||
cp quantum/template/bootloader.hex keyboard/$KEYBOARD/bootloader.hex | ||
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echo "######################################################" | ||
echo "# keyboard/$KEYBOARD project created. To start" | ||
echo "# working on things, use the following command:" | ||
echo "# cd keyboard/$KEYBOARD" | ||
echo "######################################################" |
File renamed without changes.
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#---------------------------------------------------------------------------- | ||
# On command line: | ||
# | ||
# make all = Make software. | ||
# | ||
# make clean = Clean out built project files. | ||
# | ||
# make coff = Convert ELF to AVR COFF. | ||
# | ||
# make extcoff = Convert ELF to AVR Extended COFF. | ||
# | ||
# make program = Download the hex file to the device. | ||
# Please customize your programmer settings(PROGRAM_CMD) | ||
# | ||
# make teensy = Download the hex file to the device, using teensy_loader_cli. | ||
# (must have teensy_loader_cli installed). | ||
# | ||
# make dfu = Download the hex file to the device, using dfu-programmer (must | ||
# have dfu-programmer installed). | ||
# | ||
# make flip = Download the hex file to the device, using Atmel FLIP (must | ||
# have Atmel FLIP installed). | ||
# | ||
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer | ||
# (must have dfu-programmer installed). | ||
# | ||
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP | ||
# (must have Atmel FLIP installed). | ||
# | ||
# make debug = Start either simulavr or avarice as specified for debugging, | ||
# with avr-gdb or avr-insight as the front end for debugging. | ||
# | ||
# make filename.s = Just compile filename.c into the assembler code only. | ||
# | ||
# make filename.i = Create a preprocessed source file for use in submitting | ||
# bug reports to the GCC project. | ||
# | ||
# To rebuild project do "make clean" then "make all". | ||
#---------------------------------------------------------------------------- | ||
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# Target file name (without extension). | ||
TARGET = %KEYBOARD% | ||
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# Directory common source filess exist | ||
TOP_DIR = ../.. | ||
TMK_DIR = ../../tmk_core | ||
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# Directory keyboard dependent files exist | ||
TARGET_DIR = . | ||
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# # project specific files | ||
SRC = %KEYBOARD%.c | ||
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ifdef KEYMAP | ||
SRC := keymaps/keymap_$(KEYMAP).c $(SRC) | ||
else | ||
SRC := keymaps/keymap_default.c $(SRC) | ||
endif | ||
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CONFIG_H = config.h | ||
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# MCU name | ||
#MCU = at90usb1287 | ||
MCU = atmega32u4 | ||
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# Processor frequency. | ||
# This will define a symbol, F_CPU, in all source code files equal to the | ||
# processor frequency in Hz. You can then use this symbol in your source code to | ||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done | ||
# automatically to create a 32-bit value in your source code. | ||
# | ||
# This will be an integer division of F_USB below, as it is sourced by | ||
# F_USB after it has run through any CPU prescalers. Note that this value | ||
# does not *change* the processor frequency - it should merely be updated to | ||
# reflect the processor speed set externally so that the code can use accurate | ||
# software delays. | ||
F_CPU = 16000000 | ||
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# | ||
# LUFA specific | ||
# | ||
# Target architecture (see library "Board Types" documentation). | ||
ARCH = AVR8 | ||
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# Input clock frequency. | ||
# This will define a symbol, F_USB, in all source code files equal to the | ||
# input clock frequency (before any prescaling is performed) in Hz. This value may | ||
# differ from F_CPU if prescaling is used on the latter, and is required as the | ||
# raw input clock is fed directly to the PLL sections of the AVR for high speed | ||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | ||
# at the end, this will be done automatically to create a 32-bit value in your | ||
# source code. | ||
# | ||
# If no clock division is performed on the input clock inside the AVR (via the | ||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | ||
F_USB = $(F_CPU) | ||
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# Interrupt driven control endpoint task(+60) | ||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | ||
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# Boot Section Size in *bytes* | ||
# Teensy halfKay 512 | ||
# Teensy++ halfKay 1024 | ||
# Atmel DFU loader 4096 | ||
# LUFA bootloader 4096 | ||
# USBaspLoader 2048 | ||
OPT_DEFS += -DBOOTLOADER_SIZE=4096 | ||
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# Build Options | ||
# comment out to disable the options. | ||
# | ||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | ||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | ||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | ||
CONSOLE_ENABLE = yes # Console for debug(+400) | ||
COMMAND_ENABLE = yes # Commands for debug and configuration | ||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | ||
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend | ||
# NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA | ||
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality | ||
# MIDI_ENABLE = YES # MIDI controls | ||
# UNICODE_ENABLE = YES # Unicode | ||
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID | ||
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# Optimize size but this may cause error "relocation truncated to fit" | ||
#EXTRALDFLAGS = -Wl,--relax | ||
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# Search Path | ||
VPATH += $(TARGET_DIR) | ||
VPATH += $(TOP_DIR) | ||
VPATH += $(TMK_DIR) | ||
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include $(TOP_DIR)/quantum/quantum.mk | ||
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%KEYBOARD% keyboard firmware | ||
====================== | ||
Generated firmware for the Quantum MK firmware | ||
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## Quantum MK Firmware | ||
You have access to a bunch of goodies: | ||
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- Use `LSFT()`, `LCTL()`, et. al. (listed in keymap_common.h) as modifiers for keys (daisy-chain-able) | ||
- Use `FUNC(1)` instead of `FN1` (etc.) to access the function layers beyond the 32 function layer limit | ||
- Use `CM_F` instead of `KC_F` to get the ColeMak equivilent for shortcuts (maps backwards) | ||
- Use `MACRODOWN()` instead of `MACRO()` to easily make a keydown macro (`CM_*` works here too) | ||
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### Some notes on usage: | ||
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- The `KEYMAP()` macro is unable to be used due to the bitwise modifications that take place - refer to extended_keymap_jack.c to see how to set things up with the `KC_` prefix | ||
- Keep an eye on the Makefile - this needs to include the correct files to work | ||
- Don't forget to use `const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {` instead of the 8bit equivilent | ||
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## Build | ||
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Follow [this guide](http://deskthority.net/workshop-f7/how-to-build-your-very-own-keyboard-firmware-t7177.html) to setup your development environment before anything else. Abbreviated instructions are provide at the [bottom of this document](https://github.com/rswiernik/tmk_keyboard/tree/rswiernik_dev/keyboard/planck#environment-setup) | ||
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Download the whole firmware [here](https://github.com/jackhumbert/tmk_keyboard/archive/master.zip) and navigate to the keyboard/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex that you can load with the Teensy app onto your Planck (once you've hit reset/shorted GND & RST). | ||
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Depending on which keymap you would like to use, you will have to compile slightly differently. | ||
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####Default | ||
To build with the default keymap, simply move to the tmk\_keyboard/keyboard/planck/ and run `make` as follows: | ||
``` | ||
$ make | ||
``` | ||
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## Keymap | ||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. | ||
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####**Keymaps** | ||
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To build the firmware binary hex file with an extended keymap just do `make` with `KEYMAP` option like: | ||
``` | ||
$ make KEYMAP=[default|jack|<name>] | ||
``` | ||
_The only applicable keymaps will work with this option._ Keymaps follow the format **__keymap\_\<name\>.c__** and are stored in the `keymaps` folder. |
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/* | ||
Copyright 2012 Jun Wako <[email protected]> | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#ifndef CONFIG_H | ||
#define CONFIG_H | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0xFEED | ||
#define PRODUCT_ID 0x6060 | ||
#define DEVICE_VER 0x0001 | ||
#define MANUFACTURER You | ||
#define PRODUCT %KEYBOARD% | ||
#define DESCRIPTION A custom keyboard | ||
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/* key matrix size */ | ||
#define MATRIX_ROWS 4 | ||
#define MATRIX_COLS 12 | ||
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// Planck PCB default pin-out | ||
// Change this to how you wired your keyboard | ||
// COLS: Left to right, ROWS: Top to bottom | ||
#define COLS (int []){ F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 } | ||
#define ROWS (int []){ D0, D5, B5, B6 } | ||
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/* COL2ROW or ROW2COL */ | ||
#define DIODE_DIRECTION COL2ROW | ||
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/* define if matrix has ghost */ | ||
//#define MATRIX_HAS_GHOST | ||
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/* number of backlight levels */ | ||
#define BACKLIGHT_LEVELS 3 | ||
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/* Set 0 if debouncing isn't needed */ | ||
#define DEBOUNCE 5 | ||
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
#define LOCKING_SUPPORT_ENABLE | ||
/* Locking resynchronize hack */ | ||
#define LOCKING_RESYNC_ENABLE | ||
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/* key combination for command */ | ||
#define IS_COMMAND() ( \ | ||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | ||
) | ||
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/* | ||
* Feature disable options | ||
* These options are also useful to firmware size reduction. | ||
*/ | ||
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/* disable debug print */ | ||
//#define NO_DEBUG | ||
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/* disable print */ | ||
//#define NO_PRINT | ||
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/* disable action features */ | ||
//#define NO_ACTION_LAYER | ||
//#define NO_ACTION_TAPPING | ||
//#define NO_ACTION_ONESHOT | ||
//#define NO_ACTION_MACRO | ||
//#define NO_ACTION_FUNCTION | ||
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#endif |
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard, | ||
// this is the style you want to emulate. | ||
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#include "%KEYBOARD%.h" | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | ||
// entirely and just use numbers. | ||
#define _QW 0 | ||
#define _CM 1 | ||
#define _DV 2 | ||
#define _LW 3 | ||
#define _RS 4 | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_QW] = { /* Qwerty */ | ||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, | ||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, | ||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, | ||
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} | ||
}, | ||
[_CM] = { /* Colemak */ | ||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, | ||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, | ||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, | ||
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} | ||
}, | ||
[_DV] = { /* Dvorak */ | ||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC}, | ||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, | ||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, | ||
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} | ||
}, | ||
[_RS] = { /* RAISE */ | ||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, | ||
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, | ||
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS}, | ||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} | ||
}, | ||
[_LW] = { /* LOWER */ | ||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, | ||
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, | ||
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS}, | ||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} | ||
} | ||
}; | ||
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const uint16_t PROGMEM fn_actions[] = { | ||
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}; | ||
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) | ||
{ | ||
// MACRODOWN only works in this function | ||
switch(id) { | ||
case 0: | ||
if (record->event.pressed) { | ||
register_code(KC_RSFT); | ||
} else { | ||
unregister_code(KC_RSFT); | ||
} | ||
break; | ||
} | ||
return MACRO_NONE; | ||
}; |
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