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hctomkins committed Aug 8, 2015
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Caffe Gui Tool
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Version now updated to merge changes made by Aaron Wetzler and his group; after reading their code I decided it would make sense to make their changes available to all. If I notice any gaping bugs I will roll back to my in-house version.
This a node based tool for creating caffe networks. It works inside the graphics application 'blender' as a plugin. The reason for this is blender's highly stable, and universally compatible node editor.

Potentially useful features:
* Autonaming of top,bottom, and layer names
* Visual editing of later properties
* Reliable duplication of layers with SHIFT+D
* Saving & Loading nodetrees in blender's native 'xxxx.blend' format for later editing
* Generation of Train_test, _deploy, _solver, and the training .sh script

For [**installation instructions**](http://bit.ly/1AnTVD2), and everything you could possibly want caffe-gui-tool related, please see [http://chasvortex.github.io/caffe-gui-tool/](http://bit.ly/1AnTVD2)
WIP features:
* .prototxt import
* Training network within blender, plotting train & test error

Node based Gui for creating caffe networks
For [**installation instructions**](http://bit.ly/1AnTVD2) please see [http://chasvortex.github.io/caffe-gui-tool/](http://bit.ly/1AnTVD2)

ConvNet

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