Target Development High Quality:
Interactive with ussd windoows, It is necessary to have present that the interface depends on the SO and on the manufacturer of Android device.
Add the following in your app's build.gradle
file:
repositories {
jcenter()
}
dependencies {
// java
implementation 'com.romellfudi.ussdlibrary:ussd-library:{latestVersion}'
// kotlin
implementation 'com.romellfudi.ussdlibrary:kotlin-ussd-library:{kotlinLatestVersion}'
}
if you use Kotlin please check my other project (kotlin branch is deprecated): Kotlin Void USSD
- Writing xml config file from here to res/xml folder (if necessary), this config file allow link between App and SO:
<?xml version="1.0" encoding="utf-8"?>
<accessibility-service xmlns:android="http://schemas.android.com/apk/res/android"
.../>
Puts dependencies on manifest, into manifest put CALL_PHONE, READ_PHONE_STATE and SYSTEM_ALERT_WINDOW:
<uses-permission android:name="android.permission.CALL_PHONE" />
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
Add service:
<service
android:name="com.romellfudi.ussdlibrary.USSDService"
android:permission="android.permission.BIND_ACCESSIBILITY_SERVICE">
<intent-filter>
<action android:name="android.accessibilityservice.AccessibilityService" />
</intent-filter>
<meta-data
android:name="android.accessibilityservice"
android:resource="@xml/ussd_service" />
</service>
First you need an hashMap from detect witch USSD' response contains the login and error messages
KEY MESSAGE | String Messages |
---|---|
KEY_LOGIN | "espere","waiting","loading","esperando",... |
KEY_ERROR | "problema","problem","error","null",... |
map = new HashMap<>();
map.put("KEY_LOGIN",new HashSet<>(Arrays.asList("espere", "waiting", "loading", "esperando")));
map.put("KEY_ERROR",new HashSet<>(Arrays.asList("problema", "problem", "error", "null")));
Instance an object ussController with context
USSDApi ussdApi = USSDController.getInstance(context);
ussdApi.callUSSDInvoke(phoneNumber, map, new USSDController.CallbackInvoke() {
@Override
public void responseInvoke(String message) {
// message has the response string data
String dataToSend = "data"// <- send "data" into USSD's input text
ussdApi.send(dataToSend,new USSDController.CallbackMessage(){
@Override
public void responseMessage(String message) {
// message has the response string data from USSD
}
});
}
@Override
public void over(String message) {
// message has the response string data from USSD or error
// response no have input text, NOT SEND ANY DATA
}
});
if you need work with your custom messages, use this structure:
ussdApi.callUSSDInvoke(phoneNumber, map, new USSDController.CallbackInvoke() {
@Override
public void responseInvoke(String message) {
// first option list - select option 1
ussdApi.send("1",new USSDController.CallbackMessage(){
@Override
public void responseMessage(String message) {
// second option list - select option 1
ussdApi.send("1",new USSDController.CallbackMessage(){
@Override
public void responseMessage(String message) {
...
}
});
}
});
}
@Override
public void over(String message) {
// message has the response string data from USSD
// response no have input text, NOT SEND ANY DATA
}
...
});
for dual sim support
ussdApi.callUSSDInvoke(phoneNumber, simSlot, map, new USSDController.CallbackInvoke() {
...
}
In case use at android >= M, you could check previusly permissions, callInvoke
and callUSSDOverlayInvoke
methods check eneble too:
# check if accessibility permissions is enable
USSDController.verifyAccesibilityAccess(Activity)
# check if overlay permissions is enable
USSDController.verifyOverLay(Activity)
A huge problem working with ussd is you can not invisible, disenable, resize or put on back in progressDialog But now on Android O, Google allow build a nw kind permission from overlay widget, my solution was a widget call OverlayShowingService: For use need add permissions at AndroidManifest:
<uses-permission android:name="android.permission.ACTION_MANAGE_OVERLAY_PERMISSION" />
Using the library you could use two ways:
Add Broadcast Service:
<service android:name="com.romellfudi.ussdlibrary.SplashLoadingService"
android:exported="false" />
Invoke like a normal service:
Intent svc = new Intent(activity, SplashLoadingService.class);
// show layout
getActivity().startService(svc);
ussdApi.callUSSDOverlayInvoke(phoneNumber, simSlot, map, new USSDController.CallbackInvoke() {
...
// dismiss layout
getActivity().stopService(svc);
...
}
In this section leave the lines to call to Telcom (ussd number) for connected it:
ussdPhoneNumber = ussdPhoneNumber.replace("#", uri);
Uri uriPhone = Uri.parse("tel:" + ussdPhoneNumber);
context.startActivity(new Intent(Intent.ACTION_CALL, uriPhone));
Once initialized the call will begin to receive and send the famous USSD windows
Copyright 2018 Romell D.Z.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.