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Simple WebGL Fragment Shader Editor
🔩 The only backend your multiplayer game needs. Open-source & self-hostable.
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
Create resource databases with a fully-fledged editor inside Godot!
Demo of a shader to create directional 2D shadows of limited length!
An automatic, real-time dual-grid tileset system for Godot
Files for pixel art water and water trail shaders as seen on YouTube!
OpenMetadata is a unified metadata platform for data discovery, data observability, and data governance powered by a central metadata repository, in-depth column level lineage, and seamless team co…
Camunda 7 External Task Client in Python
Elasticsearch 可视化DashBoard, 支持Es监控、实时搜索,Index template快捷替换修改,索引列表信息查看, SQL converts to DSL等
Most feature-packed Bullethell Engine. All in 1 plugin for Godot 3 & 4.
Continuation of Clash Verge - A Clash Meta GUI based on Tauri (Windows, MacOS, Linux)
My curated list of projects using bevy in production, preferably with a company or a business model in mind.
A refreshingly simple data-driven game engine built in Rust
A procedural textures authoring and 3D model painting tool based on the Godot game engine
🦜🔗 Build context-aware reasoning applications
Dify is an open-source LLM app development platform. Dify's intuitive interface combines AI workflow, RAG pipeline, agent capabilities, model management, observability features and more, letting yo…
A generative speech model for daily dialogue.
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
lightweight ecs framework wirtten with gdscript.
Learn to create turn-based combat with this Open Source RPG demo ⚔
A GDExtension plugin of DragonBones for Godot 4.x
LimboAI - Behavior Trees and State Machines for Godot 4
Flexible framework for workflow and decision automation with BPMN and DMN. Integration with Quarkus, Spring, Spring Boot, CDI.
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.