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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="New Game Project"
config/features=PackedStringArray("4.3")
config/icon="res://icon.png"
[autoload]
DDD="*res://addons/zylann.debug_draw/debug_draw.gd"
[display]
window/stretch/mode="2d"
window/stretch/aspect="expand"
[filesystem]
import/blender/enabled=false
[rendering]
limits/global_shader_variables/buffer_size=262144
shadows/shadow_atlas/size=8192
shadows/shadow_atlas/quadrant_0_subdiv=1
shadows/shadow_atlas/quadrant_1_subdiv=1
shadows/shadow_atlas/quadrant_2_subdiv=1
shadows/shadow_atlas/quadrant_3_subdiv=1