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Resprites Trekkie Uniforms, adds Voyager Uniforms, adds Trekkie Costu…
…me Crate (tgstation#68871) Added a Star Trek Costume Crate and updated the Star Trek uniforms to modern sprite standards, as well as adding Voyager uniforms!
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{ | ||
"trek_tos": [ | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "tos_base", | ||
"blend_mode": "overlay" | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "tos_color", | ||
"blend_mode": "overlay", | ||
"color_ids": [ 1 ] | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "trek_badge", | ||
"blend_mode": "overlay" | ||
} | ||
], | ||
"trek_tos_sec": [ | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "tos_color", | ||
"blend_mode": "overlay", | ||
"color_ids": [ 1 ] | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "tos_base", | ||
"blend_mode": "overlay" | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "trek_badge", | ||
"blend_mode": "overlay" | ||
} | ||
], | ||
"trek_tos_com": [ | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "tos_base", | ||
"blend_mode": "overlay" | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "tos_color", | ||
"blend_mode": "overlay", | ||
"color_ids": [ 1 ] | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "trek_badge", | ||
"blend_mode": "overlay" | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "command_band", | ||
"blend_mode": "overlay" | ||
} | ||
], | ||
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"trek_next": [ | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "next_base", | ||
"blend_mode": "overlay" | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "next_color", | ||
"blend_mode": "overlay", | ||
"color_ids": [ 1 ] | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "trek_badge", | ||
"blend_mode": "overlay" | ||
} | ||
], | ||
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||
"trek_voy": [ | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "voy_base", | ||
"blend_mode": "overlay" | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "voy_color", | ||
"blend_mode": "overlay", | ||
"color_ids": [ 1 ] | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "trek_badge", | ||
"blend_mode": "overlay" | ||
} | ||
], | ||
|
||
"trek_ent": [ | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "ent_base", | ||
"blend_mode": "overlay" | ||
}, | ||
{ | ||
"type": "icon_state", | ||
"icon_state": "ent_color", | ||
"blend_mode": "overlay", | ||
"color_ids": [ 1 ] | ||
} | ||
] | ||
} |
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@@ -1,64 +1,84 @@ | ||
//Just some alt-uniforms themed around Star Trek - Pls don't sue, Mr Roddenberry ;_; | ||
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/obj/item/clothing/under/trek | ||
can_adjust = FALSE | ||
icon = 'icons/obj/clothing/under/trek.dmi' | ||
worn_icon = 'icons/mob/clothing/under/trek.dmi' | ||
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//TOS | ||
/* | ||
* The Original Series (Technically not THE original because these have a black undershirt while the very-original didn't but IDC) | ||
*/ | ||
/obj/item/clothing/under/trek/command | ||
name = "command uniform" | ||
desc = "The uniform worn by command officers." | ||
icon_state = "trek_command" | ||
desc = "An outdated uniform worn by command officers." | ||
icon_state = "trek_tos_com" //Shirt has gold wrist-bands | ||
inhand_icon_state = "y_suit" | ||
greyscale_config = /datum/greyscale_config/trek | ||
greyscale_config_worn = /datum/greyscale_config/trek/worn | ||
greyscale_colors = "#fab342" | ||
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/obj/item/clothing/under/trek/engsec | ||
name = "engsec uniform" | ||
desc = "The uniform worn by engineering/security officers." | ||
icon_state = "trek_engsec" | ||
desc = "An outdated uniform worn by engineering/security officers." | ||
icon_state = "trek_tos_sec" //Tucked-in shirt | ||
inhand_icon_state = "r_suit" | ||
armor = list(MELEE = 10, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 10, FIRE = 0, ACID = 0) //more sec than eng, but w/e. | ||
strip_delay = 50 | ||
greyscale_config = /datum/greyscale_config/trek | ||
greyscale_config_worn = /datum/greyscale_config/trek/worn | ||
greyscale_colors = "#B72B2F" | ||
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/obj/item/clothing/under/trek/medsci | ||
name = "medsci uniform" | ||
desc = "The uniform worn by medical/science officers." | ||
icon_state = "trek_medsci" | ||
desc = "An outdated worn by medical/science officers." | ||
icon_state = "trek_tos" | ||
inhand_icon_state = "b_suit" | ||
greyscale_config = /datum/greyscale_config/trek | ||
greyscale_config_worn = /datum/greyscale_config/trek/worn | ||
greyscale_colors = "#5FA4CC" | ||
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//TNG | ||
/* | ||
* The Next Generation | ||
*/ | ||
/obj/item/clothing/under/trek/command/next | ||
icon_state = "trek_next_command" | ||
inhand_icon_state = "r_suit" | ||
icon_state = "trek_next" //Technically TNG had Command wearing red, but bc gold is closer to command roles for SS13 we're taking some liberties | ||
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/obj/item/clothing/under/trek/engsec/next | ||
icon_state = "trek_next_engsec" | ||
inhand_icon_state = "y_suit" | ||
icon_state = "trek_next" | ||
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/obj/item/clothing/under/trek/medsci/next | ||
icon_state = "trek_next_medsci" | ||
icon_state = "trek_next" | ||
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/* | ||
* Voyager | ||
*/ | ||
/obj/item/clothing/under/trek/command/voy | ||
icon_state = "trek_voy" //Same point applies as TNG | ||
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/obj/item/clothing/under/trek/engsec/voy | ||
icon_state = "trek_voy" | ||
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//ENT | ||
/obj/item/clothing/under/trek/medsci/voy | ||
icon_state = "trek_voy" | ||
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/* | ||
* Enterprise | ||
*/ | ||
/obj/item/clothing/under/trek/command/ent | ||
icon_state = "trek_ent_command" | ||
icon_state = "trek_ent" | ||
//Greyscale sprite note, the base of it can't be greyscaled lest I make a whole new .json, but the color bands are greyscale at least. | ||
//I've left a greyscale version of it in color.dmi in case someone wants a pocketed-jumpsuit/'coveralls' without the color bands - Orion_the_Fox | ||
inhand_icon_state = "bl_suit" | ||
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/obj/item/clothing/under/trek/engsec/ent | ||
icon_state = "trek_ent_engsec" | ||
icon_state = "trek_ent" | ||
inhand_icon_state = "bl_suit" | ||
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/obj/item/clothing/under/trek/medsci/ent | ||
icon_state = "trek_ent_medsci" | ||
icon_state = "trek_ent" | ||
inhand_icon_state = "bl_suit" | ||
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//Q | ||
/obj/item/clothing/under/trek/q | ||
name = "french marshall's uniform" | ||
desc = "Something about it feels off..." | ||
desc = "Something about this uniform feels off..." | ||
icon_state = "trek_Q" | ||
inhand_icon_state = "r_suit" |
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