This repository will contain a set of UnitySteer examples. It’s just been cleaned.
UnitySteer is a library for autonomous agents in Unity written and maintained by Ricardo J. Méndez. Pull requests are welcome.
See SampleList.md for a description of the current examples.
Since these are tutorial examples, I expect I’ll just run development straight off master. The UnitySteer repository does follow git flow, so expect this tutorial repository will be a work-in-progress and might at any given point reference a UnitySteer development branch.
It includes the UnitySteer Github repository as a submodule. If you have just cloned the project and find missing behaviours, make sure that:
- You actually have some files inside the Assets/UnitySteer folder;
- You have run git submodule update to check out the latest referenced version;
Or you could use an application like SourceTree which handles the submodule semantics for you.
I’m developing and testing these examples on Unity 4.5 and 4.6. Are you getting a NullReferenceException on 4.3.4? Read the comments on this post for a workaround.
UnitySteer is released under the MIT license. See License.txt.
Includes GoKit, which has its own license. See GoKit's repository for details.
Includes some textures from Unity’s standard examples.