- Atlanta, GA
- https://dannymcgee.dev
- in/danny-mcgee
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libSQL is a fork of SQLite that is both Open Source, and Open Contributions.
3D printable magnetic separation contactless key switch and stabilizers (OpenSCAD files)
A powerful and lightweight inversion of control container for JavaScript & Node.js apps powered by TypeScript.
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
poly-hammer / BlenderTools
Forked from EpicGamesExt/BlenderToolsBlender addons that improve the game development workflow between Blender and Unreal.
Custom Rigify rigs (feature set package)
Maintain an open standard for UI and promote its adherence and adoption.
A hot reload system for the Bevy game engine
Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`
Nukit Open Air Purifiers are Open Hardware devices for improving indoor air quality. They are designed to be used with North American standard HVAC filters and PC fans. They are often an improvemen…
Implementation of Donner & Jensen's "A Spectral BSSRDF for Shading Human Skin" in PBRT
QuestPDF is a modern open-source .NET library for PDF document generation. Offering comprehensive layout engine powered by concise and discoverable C# Fluent API. Easily generate PDF reports, invoi…
A Compendium Information Guide for UMG and Slate in Unreal Engine.
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
getnamo / BLUI-Unreal
Forked from ashea-code/BLUICEF based HTML UI for the Unreal Engine.
A language for WebGPU that makes writing shaders easier
Unreal Engine 5 plugin template for adding custom rendering pass to the engine with a SceneViewExtension
Unofficial Reference Book for the Bevy Game Engine
The compiler is available for download. Get it!
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
A high performance rust-powered UI layout library
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.