- Coroutine Similar With Unity
start(): void {
StartCoroutine(this, this.testRoutine());
}
*testRoutine() {
console.log("testRoutine start");
yield new WaitForSeconds(1);
console.log("testRoutine complete");
}
- Time Similar With Unity, All timeScale Will be CHANGED after set Time.timeScale
Time.timeScale = 0.5;
yield return StartCoroutine
Is diffrent with Unity