Starred repositories
Some simple scripts to create formations in Unity
Custom Movement using Mover on Unreal Engine 5.
Original repo for MaterialVault Unreal Engine Plugin
Learn how to implement boat physics in Unity
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
An Unreal Engine 5 Template utilizing EOS (Epic Online Services), Steam, Modular Gameplay, Common UI and ALS (Advanced Locomotion System Refactored XT).
The Ultimate Solution for Cinematic Toon Rendering in UE5
A repository of all the code to follow he DOTS training series by WAYN Games
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
DMotion - A high level Animation Framework for Unity DOTS
A collection of interesting libraries/tools for Monogame based game projects
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Learn how to design systems at scale and prepare for system design interviews
Ocean waves on URP for wide-range mobile devices (gles 3.0)
A small voxel sandbox using the marching cubes algorithm.
Edyn is a real-time physics engine organized as an ECS.
A C++17 library to parse TMX maps generated by Tiled Map Editor.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast entity component system (ECS) for C & C++
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
The roadmap for learning the C++ programming language for beginners and experienced devs.
Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader