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Basic golang implementation of a permuted congruential generator for pseudorandom number generation

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This is a basic golang implementation of pcg64 and pcg32 from http://www.pcg-random.org

PCG is a pseudorandom number generation scheme based on permuting the output of a linear congruential generator, so that the output doesn't share the LCG's statistical flaws and visibility into its state.

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Basic golang implementation of a permuted congruential generator for pseudorandom number generation

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