Board games are played on a tabletop, often employ combinations of strategy, skill, and luck, and are a great way to pass the time with friends and loved ones.
...a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities in various countries around the world.
Players | Min. Age | Time |
---|---|---|
2 - 5 | 8 | 30-60m |
Can you save humanity in this cooperative game where deadly viruses are spreading across the globe? Together, you will treat diseases, share knowledge, and fly all over the world to prevent outbreaks and slow down the epidemic.
Players | Min. Age | Time |
---|---|---|
2 - 4 | 8 | 45m |
...players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city.
Players | Min. Age | Time |
---|---|---|
2 - 5 | 10 | 45m |
Set in a world of Lovecraftian horror, cooperatively investigate a museum full of strange artefacts and stranger demons. Collect eldritch symbols, "elder signs", to close the portals and prevent the creatures from invading our world. Collect enough before the time is up or suffer the wrath of the Ancient Ones.
Players | Min. Age | Time |
---|---|---|
1 - 8 | 13 | 90m |
Players all begin as allies exploring a haunted house filled with dangers, traps, items, and omens.
As players journey to new parts of the mansion, room tiles are chosen at random and placed on the game board.
Eventually the "haunt" begins, one player usually "betrays" the others and takes the side of the ghosts, monsters, or other enemies, while the remaining players collaborate to defeat them.
Players | Min. Age | Time |
---|---|---|
3 - 6 | 13 | 60m |
Using a deck of cards illustrated with dreamlike images, players select cards that match a title suggested by the "storyteller", and attempt to guess which card the "storyteller" selected.
Players | Min. Age | Time |
---|---|---|
3 - 8 | 8 | 30m |
Tall, Small, Big, Thin, Heavy, Light, Round, Square, Yellow, Red, Blue and Green. Pick the symbol that matches the picture best! Dont worry, there is no wrong answer, but you only get a point if the majority of players has picked the same symbol as you!
Players | Min. Age | Time |
---|---|---|
2 - 6 | 8 | 10-20m |
Build a Unicorn Army. Betray your friends. Unicorns are your friends now.
Players | Min. Age | Time |
---|---|---|
2 - 8 | 14 | 30-45m |
The master of Ravenloft is having guests for dinner – and you are invited!
Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within.
Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative gameplay.
Players | Min. Age | Time |
---|---|---|
1 - 5 | 13 | 60m |
It is one of the oldest known board games. It is a two player game where each player has fifteen pieces (checkers) which move between twenty-four triangles (points) according to the roll of two dice. The objective of the game is to be first to bear off, i.e. move all fifteen checkers off the board.
Players | Min. Age | Time |
---|---|---|
2 | 5 | 5-60m |
The objective of Tak is to be the first to connect any two opposite edges of the board with their pieces, called "stones", creating a road. To this end, players will take turns attacking and capturing their opponent's pieces while supporting their own.
Players | Min. Age | Time |
---|---|---|
2 | 5 | 30m |
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.
Players | Min. Age | Time |
---|---|---|
3 - 7 | 10 | 45m |
The great 7 Wonders concepts adapted especially for two players. The feel is very '7 Wonders' with a few refinements which many will with made it to the main game such as the reworked military and science victories as well as new commerce dynamics. Playing a game always leaves me wanting to play again.
Players | Min. Age | Time |
---|---|---|
2 | 10 | 30m |
Antike Duellum – previewed at Spiel 2011 under the name Casus Belli – is a two-player strategy game based on modified rules from Mac Gerdts' Antike. The game includes two scenarios: Punic Wars (Rome vs. Carthago) on one side of the board, and Persian Wars (Greeks vs. Persians) on the other. The goal of the game is to be the first to gain nine ancient personages (Kings, Scholars, Generals, Citizens, Navigators).
Players | Min. Age | Time |
---|---|---|
2 | 13 | 75m |
...a deck-building game set in the Marvel Comics universe. To set up the game, players choose a number of hero decks from the likes of Spider-man, Hulk, Cyclops or Wolverine, and shuffle them together to get a variety of hero decks. Players then choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.) and stack that particular villain's attack cards underneath it. Next, modify the villain deck as needed based on that villain's particular scheme.
Players | Min. Age | Time |
---|---|---|
1 - 5 | 10 | 45m |
A fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Explore the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers as you investigate four scenarios of fear and mystery. Collect weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death.
Players | Min. Age | Time |
---|---|---|
1 - 5 | 14 | 120-180m |
A Game of Thrones allows the players to take on the roles of several of the Great Houses vying for control of the Seven Kingdoms, including House Stark, House Lannister, House Baratheon, House Greyjoy, House Tyrell, and as of the expansion A Clash of Kings, House Martell. Players maneuver armies to secure support in the various regions that comprise the Seven Kingdoms, with the goal of capturing enough support to claim the Iron Throne. The basic gameplay mechanics are reminiscent of Diplomacy, especially in the order-giving process, though A Game of Thrones is significantly more complicated overall.
Players | Min. Age | Time |
---|---|---|
3 - 6 | 12 | 180-360m |
Players start with five rings on the board. First player to remove 3 rings becomes the winner. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other, and each time they are jumped they must be flipped. Once a player forms a row of 5 markers of their color, they can remove a ring. The challenge is each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with.
Players | Min. Age | Time |
---|---|---|
2 | 9 | 30-60m |
Cthulhu Wars is a fast-moving strategy game about the end of the world. You take the part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of other factions, such as the slithering hordes of the Crawling Chaos, or the insane minions of the Yellow Sign.
Players | Min. Age | Time |
---|---|---|
2 - 8 | 12 | 90-120m |
Anachrony is a competitive Euro-style strategy game set in a post-apocalyptic world rebuilt along four different ideological Paths. The game is played through a series of turns called Eras, with past ones reachable through time travel later in the game. Players assume the roles of iconic leaders of the four Paths, striving not only for the supremacy and well-being of their people, but also their survival. After the fourth Era, an asteroid impact shakes Earth, threatening to destroy the World Capital, Earth’s last independent city. The Paths should prepare for the coming cataclysm, and when the time comes, take their part in evacuating the collapsing Capital. In the end, one of the Paths will be the new home to the reformed World Council, and lead humanity into a new future.
Players | Min. Age | Time |
---|---|---|
1 - 4 | 15 | 30-120m |
In Clockwork Wars each player commands a unique race of creatures in a tense war game set in a fantasy-steampunk universe. Take control of the calculating Purebreeds, the industrious Troglodytes, the mighty Rhinochs, or the proud Mongrels. Your goal is to vanquish your foes and accumulate the most victory points through nine turns of play. You earn points by fighting for control of territories that contain valuable natural resources. To win these battles, you need manpower gained by seizing villages and developing them into cities. Invest in research and discover astonishing new technologies, position your troops, research powerful discoveries, employ espionage, and conquer your enemies to win the game!
Players | Min. Age | Time |
---|---|---|
2 - 4 | 13 | 90-120m |
A corrupt city, subject to vice and avarice, is under the control of vile characters. The seat of power is vacant and waiting for you to take it — unless someone else takes it first. In Complots, as in the original game Coup, you control two characters and start with two coins, and through trickery, manipulation and bluffing, you want to eliminate all other players who stand in your way, possibly by having them eliminate one another along the way.
Players | Min. Age | Time |
---|---|---|
2 - 8 | 8 | 15m |
Tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. Build your castles, connect them with roads and grassland, assign meeples to roles and score points.
Players | Min. Age | Time |
---|---|---|
2 - 5 | 8 | 30-90m |
Exploding Kittens is a highly-strategic, kitty-powered version of Russian roulette. It was the most-funded game in the history of Kickstarter and has paved the way for peace and tranquility in the modern world. It also features cards illustrated by The Oatmeal.
Players | Min. Age | Time |
---|---|---|
2 - 5 | 7 | 15m |
Chess is a board game played between two opponents on opposite sides of a board containing 64 squares of alternating colors (white and black). Each player has 16 pieces: 1 king, 1 queen, 2 rooks, 2 bishops, 2 knights, and 8 pawns. The goal of the game is to checkmate your opponent's king. The game is played by millions of people worldwide.
Players | Min. Age | Time |
---|---|---|
2 | 5 | 5-120m |
Commonspoly is a fun strategy and turn based RPG game where players of the game work together to defend their world from being taken over by speculators. The game is like the direct opposite of what one does in the game of Monopoly. For in Commonspoly owning private goods is frowned upon and converting the privately owned goods to either public or community owned ones will be the task of the players. The game is really fun as its a pit against good and evil, where evil is/are depicted by the speculator characters in the game. Speculators go around the game and try to undo the efforts of the defendors. Also the game is released under Peer Production License and can be downloaded for free and printed at home to play.
Players | Min. Age | Time |
---|---|---|
4 - 8 | 7 | 30-90m |
In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand -- which can be hard to maintain during the many fits of maniacal laughter! The wooden Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game. Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary.
Players | Min. Age | Time |
---|---|---|
2 - 8 | 7 | 10m |
As a group, divine the messages from the recently murdered ghost to solve the murder in this collaborative whodunit. Equally easy for beginners and experienced gamers to play with something new every game.
Players | Min. Age | Time |
---|---|---|
2 - 7 | 10 | 42m |
This is a small and quite simple party game designed to make you sing beside the fireplace, or anywhere. Two teams compete using predetermined words. As soon as a player sings part of a song which contains the current word, the other team must find another song containing the word. As soon as a team fails, the other one wins the card.
Players | Min. Age | Time |
---|---|---|
4 - 16 | 8 | 45m |
In the not too distant future, the government is run for profit by a new “royal class” of multi-national CEOs. ... To be successful, you must destroy the influence of your rivals and drive them into exile. In these turbulent times there is only room for one to survive.
Players | Min. Age | Time |
---|---|---|
2 - 6 | 10 | 15m |
Munchkin is the mega-hit card game about dungeon adventure ... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm ... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon ...
Players | Min. Age | Time |
---|---|---|
3 - 6 | 10 | 60-120m |
This board game can be played between minimum 2 to max 4 people of any age group. One of two dices can be used to move the tokens. The player whose all tokens reach home first is the winner. Player can kill other player's token by clashing his token to the same square. Other player's token goes back to house again. Some boards provides special squares where the token are safe and can’t be killed. Players can decide if they want a rule of getting additional turn to roll the dice upon getting 6. More exciting rules can be found on the Wikipedia link.
Players | Min. Age | Time |
---|---|---|
2 - 4 | 4 | 30-60m |
This board game is played by two to four players. The objective is to use a striker disk with a flick of a finger to hit black or white lighter disks called carrom men and put them in the pockets present at the corners. The aim of the game is to pot (pocket) one's nine carrom men and the queen before the other opponent does. The carrom queen is analogous to the 8 ball (black ball) in the game of eight-ball pool.
Players | Min. Age | Time |
---|---|---|
2 - 4 | 3 | 30-60m |
A great game to play with people you think you know. You take the role of squirrels asking each other questions as they climb up a mountain. Players assemble questions from tiles in their hands, asking each other things like "Would you rather live in a world without pizza or fruit?" or "Would you rather write the Great American Novel or never have to sleep again?" It's a good time for everyone, and the game has this nice, innocent charm to it. Even the manual is fun to read.
Players | Min. Age | Time |
---|---|---|
3 - 6 | 15 | 30m |
One Night Ultimate Werewolf is a fast-paced game where everyone gets to be a different role. In the course of only one night and the following morning, the players will determine who among them is a werewolf...hopefully.
Players | Min. Age | Time |
---|---|---|
3 - 10 | 8 | 10-15m |
Ever wanted to play the popular Game Show game Who Wants To Be A Millionaire? Check out this board game version of Who Wants To Be A Millionaire. Other than the TV cameras, Regis Philbin, and the real money, this is the same game including easy laughable $100 questions, life lines, and a over 2,000 questions.
Players | Min. Age | Time |
---|---|---|
2 - 5 | 12 | 45-60m |
Picture yourself in the era of discoveries: after a long voyage of great deprivation, your ships have finally reached the coast of an uncharted island. Its name shall be Catan! But you are not the only discoverer. Other fearless seafarers have also landed on the shores of Catan: the race to settle the island has begun!
Players | Min. Age | Time |
---|---|---|
3 - 4 | 10 | 45-90m |
In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you!
Players | Min. Age | Time |
---|---|---|
2 - 5 | 8 | 15m |
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.
Players | Min. Age | Time |
---|---|---|
1 - 4 | 13 | 90-120m |
Bears vs Babies is a card game in which you build handsome, incredible monsters who go to war with horrible, awful babies. The shared deck of cards consists of bear parts (and other monster parts) and baby cards. When you draw a part, you use it to build a monster for yourself; when you draw a baby, it goes in the center of the table. When babies are provoked, they attack, and anyone who has fewer monster parts than the number of attacking babies loses their monster; everyone with more parts than babies defeats this infantile army and scores.
Players | Min. Age | Time |
---|---|---|
2 - 5 | 7 | 15-20m |
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