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Keymap: Adds zen layout for 333fred (qmk#3563)
* Initial commit of zen keymap * Added RGB control for my zen * Fixed ergodox layout. * Reduce brightness. * PR feedback.
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/* | ||
Copyright 2018 Fredric Silberberg | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* Use I2C or Serial, not both */ | ||
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#define USE_SERIAL | ||
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/* Select hand configuration */ | ||
//#define MASTER_LEFT | ||
#define EE_HANDS | ||
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#undef RGBLED_NUM | ||
#define RGBLIGHT_ANIMATIONS | ||
#define RGBLED_NUM 16 | ||
#define RGBLIGHT_HUE_STEP 8 | ||
#define RGBLIGHT_SAT_STEP 8 | ||
#define RGBLIGHT_VAL_STEP 8 | ||
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#undef TAPPING_TERM | ||
#define TAPPING_TERM 150 |
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#include QMK_KEYBOARD_H | ||
#include "333fred.h" | ||
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extern keymap_config_t keymap_config; | ||
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enum custom_macros { | ||
DLEFT, | ||
DRIGHT, | ||
PSCREEN_APP | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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/* Qwerty | ||
* ,-----------------------------------------. .-----------------------------------------. | ||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Esc | A | S | D | F | G | | H | J | K | L | ; | " | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT | | ||
* |------+------+------+------+------+------+------..-----+------+------+------+------+------+------| | ||
* | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del | | ||
* `------------------------------------------------''-----------------------------------------------' | ||
*/ | ||
[BASE] = KEYMAP( \ | ||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \ | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \ | ||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ | ||
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) , \ | ||
KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL \ | ||
), | ||
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/* Symbols | ||
* ,-----------------------------------------. .-----------------------------------------. | ||
* | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ | | ||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------| | ||
* | Pscr | | RESET| | | GAME | || | 0 | . | = | Prev | Next | Play | | ||
* `------------------------------------------------- -------------------------------------------------' | ||
*/ | ||
[SYMB] = KEYMAP( \ | ||
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ | ||
_______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \ | ||
_______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \ | ||
M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \ | ||
KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \ | ||
), | ||
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/* Vim Movement | ||
* ,-----------------------------------------. .-----------------------------------------. | ||
* | | | | | | | | | | | | RESET| | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | | | ||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------| | ||
* | | | | | | | || | | | | | | | | ||
* `------------------------------------------------..------------------------------------------------' | ||
*/ | ||
[VIM] = KEYMAP( \ | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \ | ||
_______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \ | ||
_______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \ | ||
_______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ | ||
), | ||
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/* Gaming mode (Raise) | ||
* All one-shot mods are disabled on this layer | ||
* ,-----------------------------------------. .-----------------------------------------. | ||
* | ESC | | | | | | | | | | | | | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | | | | | | | | | | | | | | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | CTRL | | | | F | | | | | | | | | | ||
* |------+------+------+------+------+------| |------+------+------+------+------+------| | ||
* | Shift| Z | | | | | | | | | | | GUI | | ||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------| | ||
* | Enter| | Lock | Bksp | Alt | Spc | RESET|| | Lower| Left | Up | Down | Right|QWERTY| | ||
* `------------------------------------------------..-----------------------------------------------' | ||
*/ | ||
[GAME] = KEYMAP( \ | ||
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||
KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \ | ||
KC_ENT, _______, KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \ | ||
) | ||
}; | ||
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void persistant_default_layer_set(uint16_t default_layer) { | ||
eeconfig_update_default_layer(default_layer); | ||
default_layer_set(default_layer); | ||
} | ||
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { | ||
switch(id) { | ||
case DLEFT: | ||
if (record->event.pressed) { // Windows move desktop left | ||
return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END); | ||
} | ||
break; | ||
case DRIGHT: | ||
if (record->event.pressed) { // Windows move desktop right | ||
return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END); | ||
} | ||
break; | ||
case PSCREEN_APP: | ||
if (record->event.pressed) { | ||
return MACRO(D(LALT), T(PSCR), U(LALT), END); | ||
} | ||
break; | ||
} | ||
return MACRO_NONE; | ||
} | ||
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bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
tap_dance_process_record(keycode); | ||
return true; | ||
} |
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RGBLIGHT_ENABLE = yes | ||
BACKLIGHT_ENABLE = no | ||
NKRO_ENABLE = yes | ||
KEY_LOCK_ENABLE = yes | ||
TAP_DANCE_ENABLE = yes | ||
CONSOLE_ENABLE = no | ||
EXTRAFLAGS += -flto |
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#ifndef CONFIG_H_ | ||
#define CONFIG_H_ | ||
#pragma once | ||
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#include QMK_KEYBOARD_CONFIG_H | ||
#include "333fred_config.h" | ||
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#undef TAPPING_TERM | ||
#define TAPPING_TERM 200 | ||
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#endif |
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@@ -5,5 +5,3 @@ NKRO_ENABLE = yes | |
KEY_LOCK_ENABLE = yes | ||
TAP_DANCE_ENABLE = yes | ||
CONSOLE_ENABLE = no | ||
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@@ -1,7 +1,4 @@ | ||
#ifndef FRED333_CONFIG | ||
#define FRED333_CONFIG | ||
#pragma once | ||
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#define PREVENT_STUCK_MODIFIERS | ||
#define PERMISSIVE_HOLD | ||
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#endif |
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#include "quantum.h" | ||
#include "333fred.h" | ||
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void matrix_init_rgb(void) { | ||
rgblight_enable_noeeprom(); | ||
rgblight_sethsv_noeeprom(270, 255, 20); | ||
} | ||
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void layer_state_set_rgb(uint32_t state) { | ||
switch (biton32(state)) { | ||
case BASE: | ||
// purple | ||
rgblight_sethsv_noeeprom(270, 255, 20); | ||
break; | ||
case SYMB: | ||
// blue | ||
rgblight_sethsv_noeeprom(240, 255, 20); | ||
break; | ||
case VIM: | ||
// green | ||
rgblight_sethsv_noeeprom(120, 255, 20); | ||
break; | ||
case GAME: | ||
// red | ||
rgblight_sethsv_noeeprom(0, 255, 20); | ||
break; | ||
} | ||
} |
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SRC += 333fred.c | ||
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ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) | ||
SRC += rgb.c | ||
endif |