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Added Chainer, Dementia Master; Concerted Effort; Spellweaver Helix; …
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…Thought Lash and Tithe.

Fixed OpponentControlsMoreCondition spelling.
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emerald000 committed Oct 4, 2015
1 parent f24a1b3 commit 208a890
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52 changes: 52 additions & 0 deletions Mage.Sets/src/mage/sets/alliances/ThoughtLash.java
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.alliances;

import java.util.UUID;

/**
*
* @author emerald000
*/
public class ThoughtLash extends mage.sets.masterseditionii.ThoughtLash {

public ThoughtLash(UUID ownerId) {
super(ownerId);
this.cardNumber = 58;
this.expansionSetCode = "ALL";
}

public ThoughtLash(final ThoughtLash card) {
super(card);
}

@Override
public ThoughtLash copy() {
return new ThoughtLash(this);
}
}
4 changes: 2 additions & 2 deletions Mage.Sets/src/mage/sets/commander2014/GiftOfEstates.java
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@
package mage.sets.commander2014;

import java.util.UUID;
import mage.abilities.condition.common.OpponentControllsMoreCondition;
import mage.abilities.condition.common.OpponentControlsMoreCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
import mage.cards.CardImpl;
Expand Down Expand Up @@ -60,7 +60,7 @@ public GiftOfEstates(UUID ownerId) {
// If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0, 3, filter), true),
new OpponentControllsMoreCondition(new FilterLandPermanent("lands"))));
new OpponentControlsMoreCondition(new FilterLandPermanent("lands"))));
}

public GiftOfEstates(final GiftOfEstates card) {
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4 changes: 2 additions & 2 deletions Mage.Sets/src/mage/sets/legends/LandTax.java
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@

import java.util.UUID;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.condition.common.OpponentControllsMoreCondition;
import mage.abilities.condition.common.OpponentControlsMoreCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
import mage.cards.CardImpl;
Expand All @@ -53,7 +53,7 @@ public LandTax(UUID ownerId) {
// At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfUpkeepTriggeredAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0, 3, new FilterBasicLandCard()), true), TargetController.YOU, true),
new OpponentControllsMoreCondition(new FilterLandPermanent("lands")),
new OpponentControlsMoreCondition(new FilterLandPermanent("lands")),
"At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library"
));

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182 changes: 182 additions & 0 deletions Mage.Sets/src/mage/sets/masterseditionii/ThoughtLash.java
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.masterseditionii;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.ExileFromTopOfLibraryCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.keyword.CumulativeUpkeepAbility;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;

/**
*
* @author emerald000
*/
public class ThoughtLash extends CardImpl {

public ThoughtLash(UUID ownerId) {
super(ownerId, 70, "Thought Lash", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}{U}");
this.expansionSetCode = "ME2";

// Cumulative upkeep - Exile the top card of your library.
this.addAbility(new CumulativeUpkeepAbility(new ExileFromTopOfLibraryCost(1)));

// When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from his or her library.
this.addAbility(new ThoughtLashTriggeredAbility());

// Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ThoughtLashPreventionEffect(), new ExileFromTopOfLibraryCost(1)));
}

public ThoughtLash(final ThoughtLash card) {
super(card);
}

@Override
public ThoughtLash copy() {
return new ThoughtLash(this);
}
}

class ThoughtLashTriggeredAbility extends TriggeredAbilityImpl {

ThoughtLashTriggeredAbility() {
super(Zone.BATTLEFIELD, new ThoughtLashExileLibraryEffect(), false);
}

ThoughtLashTriggeredAbility(final ThoughtLashTriggeredAbility ability) {
super(ability);
}

@Override
public ThoughtLashTriggeredAbility copy() {
return new ThoughtLashTriggeredAbility(this);
}

@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DIDNT_PAY_CUMULATIVE_UPKEEP;
}

@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getSourceId() == this.getSourceId();
}

@Override
public String getRule() {
return "When a player doesn't pay {this}'s cumulative upkeep, that player exiles all cards from his or her library.";
}
}

class ThoughtLashExileLibraryEffect extends OneShotEffect {

ThoughtLashExileLibraryEffect() {
super(Outcome.Detriment);
this.staticText = "that player exiles all cards from his or her library";
}

ThoughtLashExileLibraryEffect(final ThoughtLashExileLibraryEffect effect) {
super(effect);
}

@Override
public ThoughtLashExileLibraryEffect copy() {
return new ThoughtLashExileLibraryEffect(this);
}

@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Cards cards = new CardsImpl();
cards.addAll(controller.getLibrary().getTopCards(game, controller.getLibrary().size()));
controller.moveCards(cards, Zone.LIBRARY, Zone.EXILED, source, game);
return true;
}
return false;
}
}

class ThoughtLashPreventionEffect extends PreventionEffectImpl {

ThoughtLashPreventionEffect() {
super(Duration.EndOfTurn);
this.staticText = "Prevent the next 1 damage that would be dealt to you this turn";
}

ThoughtLashPreventionEffect(final ThoughtLashPreventionEffect effect) {
super(effect);
}

@Override
public ThoughtLashPreventionEffect copy() {
return new ThoughtLashPreventionEffect(this);
}

@Override
public boolean apply(Game game, Ability source) {
return true;
}

@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE,
source.getControllerId(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
int damage = event.getAmount();
if (damage > 0) {
event.setAmount(damage - 1);
this.used = true;
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE,
source.getControllerId(), source.getSourceId(), source.getControllerId(), 1));
}
}
return false;
}

@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return !this.used && super.applies(event, source, game) && event.getTargetId().equals(source.getControllerId());
}
}
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