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[unity] Fixed addTangents field.
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pharan authored Jul 21, 2016
1 parent c744c9a commit afffdbe
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ public class ArraysMeshGenerator {
public bool PremultiplyVertexColors { get; set; }
protected bool addNormals;
public bool AddNormals { get { return addNormals; } set { addNormals = value; } }
protected bool addTangents { get; set; }
protected bool addTangents;
public bool AddTangents { get { return addTangents; } set { addTangents = value; } }
#endregion

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