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A Curated List of Multiplayer Game Network Programming Resources
Fast and effective C++ file optimizer
An easy-to-use, fast, tracker-based, public domain sound driver for Game Boy homebrew
A silly revival of a pipe dream. (Note: project is on hold while I work on gb-asm-tutorial. Sorry, please wait a bit!)
Port of the original 1996 game from Ambrosia Software.
PVSnesLib : A small, open and free development kit for the Nintendo SNES
Minimal binary generator for *nix operating systems
[mirror] Go supplementary cryptography libraries
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Industry-standard navigation-mesh toolset for games
C++React: A reactive programming library for C++11.
GLFW3 bindings and idiomatic wrapper for Rust.
Empowering everyone to build reliable and efficient software.
A running-jumping-swordfighting game I made on the Apple II from 1985-89