Highlights
- Pro
Stars
WASM port of Clipper 2 for Polygon Clipping and Offsetting
3D playground built on three.js and cannon.js.
Quick and dirty template to help developers swiftly build hypercasual PixiJS games.
Enion Online is an Epic PvP Battle game between Orcs and Humans. The game is written using Clojure and ClojureScript, and utilizes the PlayCanvas game engine.
A collection/checklist of most of the bugs existing in the game Venge.io
Manim plugin for all things voiceover
The Poki Networking Library for online multiplayer web games!
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
https://playcanvas.com/project/879310/overview/village-builder
Multiplayer server for writing your PlayCanvas based project with authoritative logic, running PlayCanvas engine on the back-end.
🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io
Create a schema object to encode/decode your JSON in to a compact byte buffer with no overhead.
An observer is a wrapper over JSON data, that provides an interface to know when data is changed, with a focus on performance and memory efficiency.
Provides the ability to subscribe and emit events in sync manner. With a focus on performance and memory efficiency.
Timelines implementation for lag compensation techniques in networked games
HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2)
shapez is an open source base building game on Steam inspired by factorio!
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
A tiny (124 bytes), secure, URL-friendly, unique string ID generator for JavaScript
A (backburner legacy) (but actually still heavily used) 3D game/engine misc library of various stuffs.