-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
runtime: add GODEBUG=gccheckmark=0/1
Previously, gccheckmark could only be enabled or disabled by calling runtime.GCcheckmarkenable/GCcheckmarkdisable. This was a necessary hack because GODEBUG was broken. Now that GODEBUG works again, move control over gccheckmark to a GODEBUG variable and remove these runtime functions. Currently, gccheckmark is enabled by default (and will probably remain so for much of the 1.5 development cycle). Change-Id: I2bc6f30c21b795264edf7dbb6bd7354b050673ab Reviewed-on: https://go-review.googlesource.com/2603 Reviewed-by: Rick Hudson <[email protected]>
- Loading branch information
Showing
5 changed files
with
18 additions
and
27 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters