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Add DebugSettings for GPU capture (#415)
CI #862: Commit 25a0e66 pushed by djeedai
January 12, 2025 21:16 18m 23s main
January 12, 2025 21:16 18m 23s
Add DebugSettings for GPU capture
CI #861: Pull request #415 opened by djeedai
January 12, 2025 20:28 18m 41s u/debug-settings
January 12, 2025 20:28 18m 41s
Invalidate more bind group on changes (#414)
CI #860: Commit a49c923 pushed by djeedai
January 12, 2025 11:49 19m 50s main
January 12, 2025 11:49 19m 50s
Invalidate more bind group on changes
CI #859: Pull request #414 synchronize by djeedai
January 12, 2025 11:30 18m 28s u/sim-bind-group
January 12, 2025 11:30 18m 28s
Invalidate more bind group on changes
CI #858: Pull request #414 synchronize by djeedai
January 12, 2025 11:20 20m 4s u/sim-bind-group
January 12, 2025 11:20 20m 4s
Invalidate more bind group on changes
CI #857: Pull request #414 opened by djeedai
January 12, 2025 10:58 19m 1s u/sim-bind-group
January 12, 2025 10:58 19m 1s
Split properties into new PropertyCache (#413)
CI #856: Commit f1aad2b pushed by djeedai
January 8, 2025 19:21 27m 31s main
January 8, 2025 19:21 27m 31s
Split properties into new PropertyCache
CI #855: Pull request #413 synchronize by djeedai
January 8, 2025 18:37 20m 40s u/properties
January 8, 2025 18:37 20m 40s
Split properties into new PropertyCache
CI #854: Pull request #413 opened by djeedai
January 4, 2025 20:50 13m 42s u/properties
January 4, 2025 20:50 13m 42s
Clean-up extraction a bit (#411)
CI #853: Commit 7b1a3cd pushed by djeedai
December 22, 2024 14:39 19m 44s main
December 22, 2024 14:39 19m 44s
Clean-up extraction a bit
CI #852: Pull request #411 opened by djeedai
December 22, 2024 12:03 18m 18s u/xtract
December 22, 2024 12:03 18m 18s
Retain mesh and property into separate components (#410)
CI #851: Commit 47db9f5 pushed by djeedai
December 21, 2024 21:11 17m 38s main
December 21, 2024 21:11 17m 38s
Retain mesh and property into separate components
CI #850: Pull request #410 synchronize by djeedai
December 21, 2024 20:55 14m 54s u/retain-mesh
December 21, 2024 20:55 14m 54s
Retain mesh and property into separate components
CI #849: Pull request #410 opened by djeedai
December 21, 2024 18:58 15m 7s u/retain-mesh
December 21, 2024 18:58 15m 7s
Start transitioning to retained render world (#409)
CI #848: Commit e7cc514 pushed by djeedai
December 21, 2024 09:01 25m 13s main
December 21, 2024 09:01 25m 13s
Start transitioning to retained render world
CI #847: Pull request #409 opened by djeedai
December 20, 2024 21:21 25m 14s u/retain
December 20, 2024 21:21 25m 14s
v0.14.0
CI #846: Commit 1a23be8 pushed by djeedai
December 9, 2024 20:49 26m 16s main
December 9, 2024 20:49 26m 16s
Fix 2D depth stencil not set properly on render (#407)
CI #845: Commit 168cdf9 pushed by djeedai
December 9, 2024 19:25 16m 54s main
December 9, 2024 19:25 16m 54s
Fix 2D depth stencil not set properly on render
CI #844: Pull request #407 synchronize by djeedai
December 9, 2024 18:48 16m 19s u/depth-stencil
December 9, 2024 18:48 16m 19s
Fix 2D depth stencil not set properly on render
CI #843: Pull request #407 opened by djeedai
December 9, 2024 18:44 6m 21s u/depth-stencil
December 9, 2024 18:44 6m 21s
Minor Cargo.toml clean-up (#405)
CI #842: Commit 4f301df pushed by djeedai
December 7, 2024 18:51 25m 57s main
December 7, 2024 18:51 25m 57s
Minor Cargo.toml clean-up
CI #841: Pull request #405 opened by djeedai
December 7, 2024 17:27 25m 44s u/cargo
December 7, 2024 17:27 25m 44s
Fix indirect render using the wrong index (#404)
CI #840: Commit 2666783 pushed by djeedai
December 7, 2024 17:15 15m 21s main
December 7, 2024 17:15 15m 21s
Fix indirect render using the wrong index
CI #839: Pull request #404 opened by djeedai
December 7, 2024 16:42 16m 15s u/rgi
December 7, 2024 16:42 16m 15s
Upgrade to Bevy v0.15.0 (#401)
CI #838: Commit d40741e pushed by djeedai
December 3, 2024 21:43 25m 23s main
December 3, 2024 21:43 25m 23s