Tags: dmustanger/7dtd-ServerTools
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Updated to 21.1.2 -Added declaration entry to xml files -Fixed POI_Protection not working as intended -Fixed /shop buy chat command not working as intended -Fixed High_Ping_Kicker chat response -Fixed internal event scheduler utilizing multiple 24h entries Known issues: -Vault_Box does not work with all modded servers. Might be a mod load order issue -RIO is not functioning as intended -Some console commands are out of date
Updated to 21.1.1 -Fixed internal event scheduler error -Fixed Player_Logs triggering an index error -Fixed event scheduler utilizing a concurrent collection with a non concurrent by passing the work to another thread -Fixed Bot_Response not working as intended -Fixed /commands not utilizing the CommandList.xml replacements -Fixed Sorter tool failing to transfer items when the target container had full stacks -Changed claim check process inside unloaded chunks -Changed CommandList.xml upgrade process -Changed all tool delays to note the time interval in the name. Some tools allow a 24h time schedule. This has not changed -Updated HowToSetup.txt Known issues: -Vault_Box does not work with all modded servers. Might be a mod load order issue -RIO is not functioning as intended -Some console commands are out of date
Updated to 21.1.0 -Added platform id, cross platform id, the day and hour to Player_Logs -Added Delay option to Horde tool. Controls how often a horde is initiated. The Delay is in minutes. -Added Admin_Level option to Protected_Zones. This allows admin to edit and damage a protected zone -Added Harvest tool. Typing /harvest will attempt to collect harvestable plants. 5x5 blocks are checked for plants to harvest around the players position -Added chat command alternatives for Home tool -Added option Max_FPS to Fps tool. Sets the target max fps the server can reach. Setting it to 0 will use the game default -Fixed modification slots on items spawned through ServerTools -Fixed various tools checking for containers being in use -Fixed Shop_Panel not recognizing two clients using the same IP -Fixed tool links being set to a blank IP or 0.0.0.0 -Fixed Sorter tool losing items when sorting multiple stacks of the same type -Fixed Wallet Item_Name option not setting correctly at startup -Fixed Inside_Claim option for Bank not functioning as intended -Fixed Sleeper_Respawn tool not functioning as intended -Fixed source of 'Error in BlockChange.ProcessBlockChange' repeating in the output log -Fixed example entry for Shop.xml -Fixed Damage_Detector processing blocks broken too fast outside of a claimed space -Fixed internal event schedule missing specific 24 hour time ranges when using multiple times -Changed Horde tool option named Zombies to Zombie_Count -Changed Auction option Total_Items to Max_Items -Changed Animal_Tracking chat command /trackanimal to /animal -Changed Protected_Zones process due to specific code being remove from the base game. It no longer plays the annoying ding noise while inside a protected area. The specified positions will have an over hang of 2 blocks to help prevent abuse -Changed Auction tool to utilize a writable container marked 'auction' -Changed Vault tool to utilize a writable container marked 'vault' and removed the block VaultBox from generating -Changed various tools for added multi thread safety -Changed various tools to utilize a more accurate position received from clients -Changed various tool calculations to utilize a more efficient radius check. Accuracy is slightly reduced but impact on the server is reduced -Changed Lobby and Market tools to stop removing zombies during bloodmoons -Changed High_Ping_Kicker to only perform checks on players that have completed their login -Changed Bank tool to operate without Wallet enabled. Some commands still require Wallet enabled such as deposit/withdraw -Changed Shop tool panel to utilize the requesting player data for item stats. If no corresponding player data can be utilized, the item stats will not correspond to the player -Updated load process -Updated various tools and process to utilize multi core cpu -Updated and added multiple phrases -Updated window sync and xpath formations -Updated HowToSetup.txt Known issues: -Vault_Box does not work with all modded servers. Might be a mod load order issue -RIO is not functioning as intended -Some console commands are out of date
Updated to 21.0.8 -Added option Buff_Icon to Chunk_Reset and Region_Reset tools. Enter the desired icon from the buffs.xml. Changes require a server restart to take effect -Added Direct_Payment option to Bank. Allows command payments to come out of a players bank. Funds will be taken from their bag first but if they do not have enough, the remainder is taken from the bank -Fixed Region_Reset and Chunk_Reset xml failing to process -Fixed harmony injection of NetPackageTileEntity ProcessPackage failing to check the tile type while Vault was enabled -Fixed VoteReward.xml forming improper at upgrade time -Fixed Sorter tool losing items -Fixed Message_Color not working as intended -Updated Region_Reset and Chunk_Reset to clear the player buff when the tools are disabled Known issues: -Vault_Box does not work with all modded servers. Might be a mod load order issue -Shop panel does not recognize two players using the same ip -RIO is not functioning as intended -Some console commands are out of date
Updated to 21.0.7 -Added Region_Reset tool -Added Chunk_Reset tool -Added Sorter tool. Place items into a writable box marked 'sort' inside of a claimed area. Typing /sort while near the box will auto sort stackable items into near by secure storage based on identical items found inside -Updated Block_Pickup to allow up to 10 damage on the block -Updated Auto_Backup with file check to avoid exception error -Updated phrase AnimalTracking3 -Updated ui window closure during shutdown to utilize default game process added in a21 that closes all open windows -Updated Reserved_Slots kick system -Fixed block changes triggering an error in the log -Fixed POI_Protection not working as intended -Fixed Output_Log_Blocker not working as intended -Fixed /shutdown chat command not working as intended -Fixed Block_Pickup not working as intended -Fixed entity spawn system not working as intended
Updated to 21.0.4 -Added option Claimed_Block_Limit to Damage_Detector. This is the max damage a player can output to a block inside a claimed space -Added console command to remove hardcore status from a player while set to optional mode -Changed target fps to 60 -Changed Damage_Detector options Entity_Damage_Limit to Entity_Limit, Block_Damage_Limit to Block_Limit and Player_Damage_Limit to Player_Limit -Changed Output_Log to Output_Log_Blocker. Enabling creates OutputBlocker.xml. Enter a phrase or sentence you want to block from seeing in the output log. Helpful for spam and clutter -Changed Bank deposit process to avoid lag issues -Changed xml update process to use a timer delay when upgrading the file. Should avoid the file being reported in use -Changed Home tool to remove saved points if no claim is found when attempting to use them -Changed Damage_Detector logs to be written to file every five seconds to avoid lag caused by rapid fire weapons and tools -Updated Damage_Detector for blocks to match a21 process and to detect irregular block damage inside a claimed space -Updated Damage_Detector to skip players using items marked as dev in the items.xml -Updated memory allocations to reduce garbage collection -Updated Block_Pickup detection to utilize more applicable data -Updated phrase file entry Homes5, DamageDetector2 -Updated various tools for improved runtimes and reduced memory use -Fixed bank to bag transfer not functioning as intended when over the stack limit -Fixed Player_Logs delay running in minutes instead of seconds -Fixed Chat_Color utilizing multiple colors -Fixed Vault_Box tool failing to save data on some servers -Fixed Auto_Backup crashing the server when attempting to save a file that is in use -Fixed POI_Protection not functioning as intended -Fixed console command 'st-Wallet All' not functioning as intended -Fixed xml upgrade duplicating existing entries -Removed non ommitted empty value examples from the xml files -Removed phrase entry DamageDetector3 Known issues: -Vault_Box does not work with all modded servers. Might be a mod load order issue -Shop panel does not recognize two players using the same ip -RIO is not functioning as intended -Spawn entity system not working as intended -Some console commands are out of date
Updated to 21.0.4 -Added option Claimed_Block_Limit to Damage_Detector. This is the max damage a player can output to a block inside a claimed space -Added console command to remove hardcore status from a player while set to optional mode -Changed target fps to 60 -Changed Damage_Detector options Entity_Damage_Limit to Entity_Limit, Block_Damage_Limit to Block_Limit and Player_Damage_Limit to Player_Limit -Changed Output_Log to Output_Log_Blocker. Enabling creates OutputBlocker.xml. Enter a phrase or sentence you want to block from seeing in the output log. Helpful for spam and clutter -Changed Bank deposit process to avoid lag issues -Changed xml update process to use a timer delay when upgrading the file. Should avoid the file being reported in use -Changed Home tool to remove saved points if no claim is found when attempting to use them -Changed Damage_Detector logs to be written to file every five seconds to avoid lag caused by rapid fire weapons and tools -Updated Damage_Detector for blocks to match a21 process and to detect irregular block damage inside a claimed space -Updated Damage_Detector to skip players using items marked as dev in the items.xml -Updated memory allocations to reduce garbage collection -Updated Block_Pickup detection to utilize more applicable data -Updated phrase file entry Homes5, DamageDetector2 -Updated various tools for improved runtimes and reduced memory use -Fixed bank to bag transfer not functioning as intended when over the stack limit -Fixed Player_Logs delay running in minutes instead of seconds -Fixed Chat_Color utilizing multiple colors -Fixed Vault_Box tool failing to save data on some servers -Fixed Auto_Backup crashing the server when attempting to save a file that is in use -Fixed POI_Protection not functioning as intended -Fixed console command 'st-Wallet All' not functioning as intended -Fixed xml upgrade duplicating existing entries -Removed non ommitted empty value examples from the xml files -Removed phrase entry DamageDetector3 Known issues: -Vault_Box does not work with all modded servers. Might be a mod load order issue -Shop panel does not recognize two players using the same ip -RIO is not functioning as intended -Spawn entity system not working as intended -Some console commands are out of date
Updated to 21.0.4 -Added option Claimed_Block_Limit to Damage_Detector. This is the max damage a player can output to a block inside a claimed space -Added console command to remove hardcore status from a player while set to optional mode -Changed target fps to 60 -Changed Damage_Detector options Entity_Damage_Limit to Entity_Limit, Block_Damage_Limit to Block_Limit and Player_Damage_Limit to Player_Limit -Changed Output_Log to Output_Log_Blocker. Enabling creates OutputBlocker.xml. Enter a phrase or sentence you want to block from seeing in the output log. Helpful for spam and clutter -Changed Bank deposit process to avoid lag issues -Changed xml update process to use a timer delay when upgrading the file. Should avoid the file being reported in use -Changed Home tool to remove saved points if no claim is found when attempting to use them -Changed Damage_Detector logs to be written to file every five seconds to avoid lag caused by rapid fire weapons and tools -Updated Damage_Detector for blocks to match a21 process and to detect irregular block damage inside a claimed space -Updated Damage_Detector to skip players using items marked as dev in the items.xml -Updated memory allocations to reduce garbage collection -Updated Block_Pickup detection to utilize more applicable data -Updated phrase file entry Homes5, DamageDetector2 -Updated various tools for improved runtimes and reduced memory use -Fixed bank to bag transfer not functioning as intended when over the stack limit -Fixed Player_Logs delay running in minutes instead of seconds -Fixed Chat_Color utilizing multiple colors -Fixed Vault_Box tool failing to save data on some servers -Fixed Auto_Backup crashing the server when attempting to save a file that is in use -Fixed POI_Protection not functioning as intended -Fixed console command 'st-Wallet All' not functioning as intended -Fixed xml upgrade duplicating existing entries -Removed non ommitted empty value examples from the xml files -Removed phrase entry DamageDetector3 Known issues: -Vault_Box does not work with all modded servers. Might be a mod load order issue -Shop panel does not recognize two players using the same ip -RIO is not functioning as intended -Spawn entity system not working as intended -Some console commands are out of date
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