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Implement on-screen touch combo keys.
Replace A,B,cross1,square1,triangle1 with number images 1-6 Rebuild the atlas, update the code to use combo keys 1-5 Also add psp_display.png from pull request hrydgard#8082.
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// Copyright (c) 2013- PPSSPP Project. | ||
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// This program is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, version 2.0 or later versions. | ||
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// This program is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License 2.0 for more details. | ||
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// A copy of the GPL 2.0 should have been included with the program. | ||
// If not, see http://www.gnu.org/licenses/ | ||
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// Official git repository and contact information can be found at | ||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. | ||
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#include "TouchControlVisibilityScreen.h" | ||
#include "Core/Config.h" | ||
#include "UI/ui_atlas.h" | ||
#include "i18n/i18n.h" | ||
#include "ComboKeyMappingScreen.h" | ||
#include "base/colorutil.h" | ||
#include "base/display.h" | ||
#include "base/timeutil.h" | ||
#include "file/path.h" | ||
#include "gfx_es2/draw_buffer.h" | ||
#include "math/curves.h" | ||
#include "base/stringutil.h" | ||
#include "ui/ui_context.h" | ||
#include "ui/view.h" | ||
#include "ui/viewgroup.h" | ||
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void Combo_keyScreen::CreateViews() { | ||
using namespace UI; | ||
I18NCategory *co = GetI18NCategory("Controls"); | ||
root_ = new LinearLayout(ORIENT_VERTICAL); | ||
root_->Add(new ItemHeader(co->T("Combo Key Setting"))); | ||
LinearLayout *root__ = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); | ||
root_->Add(root__); | ||
LinearLayout *leftColumn = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(120, FILL_PARENT)); | ||
I18NCategory *di = GetI18NCategory("Dialog"); | ||
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static const int comboKeyImages[5] = { | ||
I_1, I_2, I_3, I_4, I_5, | ||
}; | ||
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comboselect = new ChoiceStrip(ORIENT_VERTICAL, new AnchorLayoutParams(10, 10, NONE, NONE)); | ||
comboselect->SetSpacing(10); | ||
for (int i = 0; i < 5; i++) { | ||
comboselect->AddChoice(comboKeyImages[i]); | ||
} | ||
comboselect->SetSelection(*mode); | ||
comboselect->OnChoice.Handle(this, &Combo_keyScreen::onCombo); | ||
leftColumn->Add(comboselect); | ||
root__->Add(leftColumn); | ||
rightScroll_ = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0f)); | ||
LinearLayout *rightColumn = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f)); | ||
rightScroll_->Add(rightColumn); | ||
leftColumn->Add(new Spacer(new LinearLayoutParams(1.0f))); | ||
leftColumn->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack); | ||
root__->Add(rightScroll_); | ||
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const int cellSize = 400; | ||
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UI::GridLayoutSettings gridsettings(cellSize, 64, 5); | ||
gridsettings.fillCells = true; | ||
GridLayout *grid = rightColumn->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT))); | ||
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memset(array, 0, sizeof(array)); | ||
switch (*mode) { | ||
case 0: | ||
for (int i = 0; i < 16; i++) | ||
array[i] = (0x01 == ((g_Config.iCombokey0 >> i) & 0x01)); | ||
break; | ||
case 1: | ||
for (int i = 0; i < 16; i++) | ||
array[i] = (0x01 == ((g_Config.iCombokey1 >> i) & 0x01)); | ||
break; | ||
case 2: | ||
for (int i = 0; i < 16; i++) | ||
array[i] = (0x01 == ((g_Config.iCombokey2 >> i) & 0x01)); | ||
break; | ||
case 3: | ||
for (int i = 0; i < 16; i++) | ||
array[i] = (0x01 == ((g_Config.iCombokey3 >> i) & 0x01)); | ||
break; | ||
case 4: | ||
for (int i = 0; i < 16; i++) | ||
array[i] = (0x01 == ((g_Config.iCombokey4 >> i) & 0x01)); | ||
break; | ||
} | ||
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std::map<std::string, int> keyImages; | ||
keyImages["Circle"] = I_CIRCLE; | ||
keyImages["Cross"] = I_CROSS; | ||
keyImages["Square"] = I_SQUARE; | ||
keyImages["Triangle"] = I_TRIANGLE; | ||
keyImages["L"] = I_L; | ||
keyImages["R"] = I_R; | ||
keyImages["Start"] = I_START; | ||
keyImages["Select"] = I_SELECT; | ||
keyToggles["Circle"] = &array[13]; | ||
keyToggles["Cross"] = &array[14]; | ||
keyToggles["Square"] = &array[15]; | ||
keyToggles["Triangle"] = &array[12]; | ||
keyToggles["L"] = &array[8]; | ||
keyToggles["R"] = &array[9]; | ||
keyToggles[co->T("Left")] = &array[7]; | ||
keyToggles[co->T("Up")] = &array[4]; | ||
keyToggles[co->T("Right")] = &array[5]; | ||
keyToggles[co->T("Down")] = &array[6]; | ||
keyToggles["Start"] = &array[3]; | ||
keyToggles["Select"] = &array[0]; | ||
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std::map<std::string, int>::iterator imageFinder; | ||
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I18NCategory *mc = GetI18NCategory("MappableControls"); | ||
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for (auto i = keyToggles.begin(); i != keyToggles.end(); ++i) { | ||
LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); | ||
row->SetSpacing(0); | ||
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CheckBox *checkbox = new CheckBox(i->second, "", "", new LinearLayoutParams(50, WRAP_CONTENT)); | ||
row->Add(checkbox); | ||
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imageFinder = keyImages.find(i->first); | ||
Choice *choice; | ||
if (imageFinder != keyImages.end()) { | ||
choice = new Choice(keyImages[imageFinder->first], new LinearLayoutParams(1.0f)); | ||
} | ||
else { | ||
choice = new Choice(mc->T(i->first.c_str()), new LinearLayoutParams(1.0f)); | ||
} | ||
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ChoiceEventHandler *choiceEventHandler = new ChoiceEventHandler(checkbox); | ||
choice->OnClick.Handle(choiceEventHandler, &ChoiceEventHandler::onChoiceClick); | ||
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choice->SetCentered(true); | ||
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row->Add(choice); | ||
grid->Add(row); | ||
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} | ||
} | ||
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static int arrayToInt(bool ary[16]) { | ||
int value = 0; | ||
for (int i = 15; i >= 0; i--) { | ||
value |= ary[i] ? 1 : 0; | ||
value = value << 1; | ||
} | ||
return value >> 1; | ||
} | ||
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void Combo_keyScreen::onFinish(DialogResult result) { | ||
switch (*mode) { | ||
case 0: | ||
g_Config.iCombokey0 = arrayToInt(array); | ||
break; | ||
case 1: | ||
g_Config.iCombokey1 = arrayToInt(array); | ||
break; | ||
case 2: | ||
g_Config.iCombokey2 = arrayToInt(array); | ||
break; | ||
case 3: | ||
g_Config.iCombokey3 = arrayToInt(array); | ||
break; | ||
case 4: | ||
g_Config.iCombokey4 = arrayToInt(array); | ||
break; | ||
} | ||
g_Config.Save(); | ||
} | ||
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UI::EventReturn Combo_keyScreen::ChoiceEventHandler::onChoiceClick(UI::EventParams &e){ | ||
checkbox_->Toggle(); | ||
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return UI::EVENT_DONE; | ||
}; | ||
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UI::EventReturn Combo_keyScreen::onCombo(UI::EventParams &e) { | ||
switch (*mode){ | ||
case 0:g_Config.iCombokey0 = arrayToInt(array); | ||
break; | ||
case 1:g_Config.iCombokey1 = arrayToInt(array); | ||
break; | ||
case 2:g_Config.iCombokey2 = arrayToInt(array); | ||
break; | ||
case 3:g_Config.iCombokey3 = arrayToInt(array); | ||
break; | ||
case 4:g_Config.iCombokey4 = arrayToInt(array); | ||
} | ||
*mode = comboselect->GetSelection(); | ||
CreateViews(); | ||
return UI::EVENT_DONE; | ||
} | ||
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