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Easy to integrate memory allocation library for Direct3D 12
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU
Tools for cross-compiling standalone applications using Nix.
dependently typed programming language with timeless referential transparently
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
SAKURA Editor (Japanese text editor for MS Windows)
Weaviate is an open-source vector database that stores both objects and vectors, allowing for the combination of vector search with structured filtering with the fault tolerance and scalability of …
Open source c++ skeletal animation library and toolset
Bartosz Milewski's 'Category Theory for Programmers' unofficial PDF and LaTeX source
Mitsuba 2: A Retargetable Forward and Inverse Renderer
🔳 Geometrize is a desktop app that geometrizes images into geometric primitives
Kicks out everyone in your LAN via with an enc28j60 ethernet controller and Arduino.
Some of the hidden norms about Hacker News not otherwise covered in the Guidelines and the FAQ.
Cross-platform, customizable ML solutions for live and streaming media.
Cross-platform GPU-oriented C++ application/game framework
Real-time 3D graphics library with Vulkan API backend
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
A work-in-progress, open-source, multi-player city simulation game.