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MOSGE

MOSGE is Open Sorce Game Engine
The project was established as a master project for my C++ developer portfolio
Milestones:

  • UML model release : 02.04.2017

Expectations

Platform: Windows, Unix(in perspective only).
Game engine will include:

  • Render engine (OpenGL 3.3 + GLEW + GLFW3 + GLM);
  • Shader-based materials (GLSL 3.30);
  • Physics engine (ODE);
  • Music engine (OpenAL 1.1 + freeALUT + ALFW);
  • Animation engine (native realisation);
  • Resource handling (native realisation + lzma + SOIL);
  • Lua 5.1 or 5.3 script language integration;
  • Blender scene import;
  • COLLADA mediadata import (Assimp);
  • Module system.